If you want to wrap a project of a decent size it might not be practical to hack the source especially if you want to update the source tree periodically
with the addition of (an optional) include directory when modules are compiled headers with lots of #include <aProject/header.h> you can either copy the include structure from the project or even just sym link it in
This means if you #import in mx2 code the includes will get picked up properly
in mx2cc’s buildproduct class inside the build method if you add
then this adds an include path to g++’s options – if the include path is missing then it will not effect the build
I tried to figure out how to handle “include”:”some-project-src/include” in module.json but couldn’t see an easy way to transmit the setting to buildproduct