Alien Phoenix lives on Monkey 2. :)

About Monkey 2 Forums General Programming Discussion Alien Phoenix lives on Monkey 2. :)

This topic contains 2 replies, has 2 voices, and was last updated by  Richard Betson 2 years, 10 months ago.

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  • #923

    Richard Betson
    Participant

    Alien Phoenix lives on Monkey 2. I’m just starting to get it going but fun to see progress. 😀

    #936

    wiebow
    Participant

    That was quick! 🙂

    #940

    Richard Betson
    Participant

    . right click view image for HD

    Here is a better screen shot with alpha applied to the list box elements. I’m also playing with the cool Monkey 2 logo (just for fun). 🙂

    “That was quick! 🙂

    It was 🙂 It took me two days to port 6000 lines of the GUE code from MX1 to MX2 which is a testament to how compatible Monkey 2 is with MX1 code. I’m also taking the time to redo a lot of the GUI/GUE code to better support Monkey2 and add in the rest of the essential GUI components. Buttons, sliders and list boxes are already done and being retooled a bit. Next I’ll add text box, radio button, menus and other components. Really the basics needed for game development for now as this framework is aimed at game developers like me. 😀

    Red/Orange lighted and slightly bump mapped Monkey. Looks cool I think against mid color range and darker backgrounds. Just having fun with it as the black gets lost on dark backgrounds.

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