ColorTagz

This topic contains 7 replies, has 2 voices, and was last updated by  cocon 4 months ago.

Viewing 8 posts - 1 through 8 (of 8 total)
  • Author
    Posts
  • #15510

    AdamStrange
    Participant

    Small app I’m working on.
    Drag drop image, pick colors to make a tag

    #15516

    AdamStrange
    Participant

    More or less getting finished now with added help, color spreads, ability to nudge colors up/down in tone.
    Loading and saving now complete with loading of (jasc) .pal and .mx2palette files.

    I’ve created a number of ‘default’ colortagz to play with and now need to work on image export 🙂

    Then I’ll begin importing of the colortagz code into my other editors

    #15517

    AdamStrange
    Participant

    first look at FontSprite editor with new ColorTagz loaded

    #15519

    AdamStrange
    Participant

    Almost finished now:

    You can see an image has been dropped and some colors picked from the image.

    The toolbar has 2 extra ‘export’ icons for exporting the results as images:
    the current ColorTag:

    and also the colorTagz that have been defined

    One the export is completely finished I will also up the loading code 🙂

    #15689

    cocon
    Participant

    Really great design, I can get many ideas from this.

    #15692

    AdamStrange
    Participant

    🙂

    I’ll up the loading code in the next few days 🙂

    #15693

    AdamStrange
    Participant

    OK. Here’s the core colorTagz code with the loading routines:

    #15696

    cocon
    Participant

    In every drawing application there is only one swatch to draw with, a primary and secondary. My idea is to have a random color every time, that is chosen at random out of a set colors.

    P.S. The starting code was this. I did expanded the code with by adding a few more tools like spray dots and such. But now I am ready to build a proper brush engine for more control.

    Simple paint application.

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