so… images, sounds, etc are in the assets folder. and on compile are copied into the (resources on osx) and (assets i think on windows) which is brilliant
You then #import them and refer to them by asset:: in the code
So far brilliant.
But the assets folder got a bit messy and I did some tidying up, images, sounds, folders with copied contents
updated the #import and all is brilliant.
Then I compiled on windows and found that I now have copies of the new folders with contents and single files in the assets root as well. Basically double copying!
Is this a bug or a new feature?
It would be great to have only the resources needed (in their folders) and not 2x 