double assets

About Monkey 2 Forums Monkey 2 Development double assets

This topic contains 2 replies, has 2 voices, and was last updated by  AdamStrange 2 years, 4 months ago.

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
    Posts
  • #5477

    AdamStrange
    Participant

    so… images, sounds, etc are in the assets folder. and on compile are copied into the (resources on osx) and (assets i think on windows) which is brilliant

    You then #import them and refer to them by asset:: in the code

    So far brilliant.

    But the assets folder got a bit messy and I did some tidying up, images, sounds, folders with copied contents

    updated the #import and all is brilliant.

    Then I compiled on windows and found that I now have copies of the new folders with contents and single files in the assets root as well. Basically double copying!

    Is this a bug or a new feature?

    It would be great to have only the resources needed (in their folders) and not 2x 😉

    #5485

    nerobot
    Participant

    Maybe you use import with @ symbol in one plece (and got subfolder in assets) and without in other place (and got resources in root assets).

    #5503

    AdamStrange
    Participant

    nope. definitely not using @

Viewing 3 posts - 1 through 3 (of 3 total)

You must be logged in to reply to this topic.