extended ascii chars

About Monkey 2 Forums Monkey 2 Development extended ascii chars

This topic contains 3 replies, has 3 voices, and was last updated by  Mark Sibly 2 years, 6 months ago.

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  • #4404

    abakobo
    Participant

    I’ve noticed that no chars upon 127 would print or DrawText even though I give the canvas a .ttf font that supports extended ASCII characters.
    The same happens in Ted2. I can’t write some french text in Ted2!
    Having only the ANSI char set is a big issue to me..
    Here is a small code to illustrate it:

    [/crayon]

    Notice that “élégant” is taking 10 chars in the string and “é” are not visible in Ted2. And that when copy/pasted from Ted2 the char has been transformed though you can create a string containing the char(233) with String.FromChar(233) wich is “é”.

    #4408

    Diffrenzy
    Keymaster

    I have the same problem, and created a github issue here : https://github.com/blitz-research/monkey2/issues/83

    #4434

    abakobo
    Participant

    @Mark: Fix working on Ted2’s text screen and mojo apps!

    However the console output is still 7bit limited.. Not vital but could probably be quickly corrected after this utf8 fix.

    [/crayon]
    #4440

    Mark Sibly
    Keymaster

    Should be working now.

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