I’m using canvas.Scale to make everything much smaller, but text view areas still only render a tiny bit.
Is there a way to make them render more, or take canvas scale into account?
In this picture the text view area is free to render on the entire gray area, but only renders a tiny bit at the top.
It’s as if it counts the font size to still be large.

UPDATE: I’ve figured out that if you use Layout=”float” and set Gravity correctly (Gravity=New Vec2f(1,0) in my case), the text field will expand the way I want it to.
Problem is that Word Wrap now behaves very oddly… :S