FIRST HTML5 PYRO FOR MONKEY2 DEMO EVER!

About Monkey 2 Forums Monkey 2 Projects FIRST HTML5 PYRO FOR MONKEY2 DEMO EVER!

This topic contains 40 replies, has 10 voices, and was last updated by  Playniax 2 years, 6 months ago.

Viewing 11 posts - 31 through 41 (of 41 total)
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  • #4086

    nerobot
    Participant

    Sorry for belated answer about my poly checking function.

    I wrote demo for demonstration. It contains Polygon class and some helpers.

    Full code:

    #4088

    Diffrenzy
    Keymaster

    @nerobot: here’s another PointInPoly() , not that it seems you need it 🙂

     

    #4113

    nerobot
    Participant

    Your formula looks like a magic for me.

    And it’s offtopic here.:)

    #4170

    Diffrenzy
    Keymaster

    @playniax: Since this ( https://github.com/blitz-research/monkey2/issues/82 ) rendering bug looks somewhat similar to the one I reported on the  monkey1 forum ( http://www.monkey-x.com/Community/posts.php?topic=12629&post=124043&view=all#124043 ) , I’d be happy to test spiral again, if you would like to recomplie it with MX 1.07

    @Evgenly Goroshkin : As I remember it, it’s from http://alienryderflex.com/polygon/ , Nathan Mercer’s version

    #4172

    gcmartijn
    Participant

    I use that one, I dunno which one is faster.

    #4196

    Playniax
    Participant

    I’d be happy to test spiral again, if you would like to recomplie it with MX 1.07

    Yeah, I will do some recompiles and let you know when I have done it. Thank you!

    #4197

    Playniax
    Participant

    Ok, I recompiled Spiral: http://www.playniax.com/SAF/spiral/ with the latest Monkey2!

    Maybe this solves previous problems… Please, let me know!

    Use mouse to drag the ball!

    #4211

    Diffrenzy
    Keymaster

    Now works in Safari, MacOS Sierra, Mac Mini lastest gen 😀

    Google Chrome says: “Exception thrown, see JavaScript console” that says:

    [EDIT] : A reload of the page solved the error… ?

    #4213

    gasmonso
    Participant

    Works just fine on Windows 10 using Chrome.

    #4214

    Mark Sibly
    Keymaster

    That would look great with some bumpmapping I think, not that it doesn’t look great already!

    You’d just have to bumpmap the backdrop and use AddLight instead of DrawImage for the slowly rotating light/shadow image. Maybe set LightDepth quite high too.

    #4279

    Playniax
    Participant

    That would look great with some bumpmapping I think, not that it doesn’t look great already!

    It probably would. I will ask Peter if we can pimp it up a bit… I am porting the Duel demo from Pyro  MX1 right now this will be using your new lightning system 🙂

    Anyway, I recompiled the other demos with the latest version of Monkey2 as well so please be my guest and test them. Hopefully like the Spiral demo they run without problems now…

    http://www.playniax.com/SAF/jungle/
    http://www.playniax.com/SAF/gz/
    http://www.playniax.com/SAF/isotest/

Viewing 11 posts - 31 through 41 (of 41 total)

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