Fixed Shooter

About Monkey 2 Forums Monkey 2 Projects Fixed Shooter

This topic contains 21 replies, has 8 voices, and was last updated by  Jesse 2 years ago.

Viewing 7 posts - 16 through 22 (of 22 total)
  • Author
    Posts
  • #7442

    Jesse
    Participant

    Ok, Thanks. I’ll post the issue over at Github. Maybe Mark can resolve it.

    Meantime I’ll update the code to work with the value instead.

    #7470

    peterigz
    Participant

    Cool. I like the game by the way 🙂 Challenging difficulty given how fast the enemy bullets travel!

    #7473

    Jesse
    Participant

    Thank you. I want to continue improving it and try to add other baddies, more levels even add a boss level but will see.
    Right now I am working on another game a spin of Moon Patrol. When I am done, “maybe” I’ll give this an update.

    #7474

    cocon
    Participant

    Nicely done!

    #7478

    Jesse
    Participant

    Thanks @cocon.

    #7635

    Mark Sibly
    Keymaster

    …works well here with soon-to-be-released 1.0.04, will add it to bananas thanks!

    The only real issue is that asteroids/rocks flying around seem to have a fringe/border. However, this seems to be built into the image (aliens3.png) not just a ‘GrabImage’ problem!

    #7639

    Jesse
    Participant

    The only real issue is that asteroids/rocks flying around seem to have a fringe/border.

    I didn’t notice that until now that you mentioned it. I had to make my screen brighter to see it.

    well, let’s just call it a feature. Hahahaha!

Viewing 7 posts - 16 through 22 (of 22 total)

You must be logged in to reply to this topic.