initial 3d space game with source

About Monkey 2 Forums Monkey 2 Projects initial 3d space game with source

This topic contains 5 replies, has 3 voices, and was last updated by  AdamStrange 1 year, 10 months ago.

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  • #8358

    AdamStrange
    Participant

    Here’s the first sort of tech look with the source

    it got all the 3d stuff, basic unit classes with movement. 2 ships plus new shaders for dealing with bitmapfont maps.

    Attachments:
    1. test2.zip
    #8360

    peterigz
    Participant

    Looks great, works well on my mac book. Kudos for doing all the gl stuff yourself 🙂

    #8392

    abakobo
    Participant

    I get:

    Semanting…
    C:/mx2_short/Adamspacem2/RunMe.monkey2 [834] : Error : Value of type ‘mojo.graphics.Texture’ has no member named ‘GLTexture’
    C:/mx2_short/Adamspacem2/RunMe.monkey2 [835] : Error : Identifier ‘TextureFilter’ not found

    should i use a modified mojo or maybe an older version of mx2? (mine is latest develop)

    #8400

    AdamStrange
    Participant

    I’t sonly been tested on the current release 1.14 i think?

    so if it’s part of the develop branch it will probably fail dramatically as Mark rewrites the core (again)

    #8402

    abakobo
    Participant

    Yes there are big commits due the arrival of 3d..
    Will check with the latest release.

    #8419

    AdamStrange
    Participant

    I’m working on basic lighting with model and view systems.

    Here’s the result showing red where the light is hot

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