initial low poly 3d import test

About Monkey 2 Forums Monkey 2 Projects initial low poly 3d import test

This topic contains 18 replies, has 7 voices, and was last updated by  AdamStrange 1 year, 10 months ago.

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  • #8203

    AdamStrange
    Participant

    Whilst working on the community project, the prospect of 3d came up and I know that Mark is working on this already.

    I wanted to test some loading of stuff from my own low poly modeller, and here is the first result:

    pic shows a monkey2 app with opengl window and model loaded and displayed correctly. in the background you can also see the same model as it looks in the modeller with all the vertex colors being correct…

    #8206

    EdzUp
    Participant

    Very nice can’t wait to play with 3d in MX2 🙂

    #8212

    cocon
    Participant

    Cool stuff 🙂

    Which modeler program do you use?
    I have experience with Blender 3D but I would be interested to look at something else.

    #8214

    AdamStrange
    Participant
    #8226

    AdamStrange
    Participant

    Got texture import and base lighting sorted…

    the red color is not in the model but added later in the shader..

    #8228

    EdzUp
    Participant

    very nice is it easy to hook into OpenGL using MX2?

    #8232

    Diffrenzy
    Keymaster

    @adamstrange : I’ve tried to run Rameses, but it quits right away without ever showing a window.

    Max OS 10.12.5, latest Max Mini, any idea what to do?

    #8233

    AdamStrange
    Participant

    I’m running the same here. I’ll get a new version up. Now at V1.45

    https://adamstrange.itch.io/rameses

    @edzup. I thought it was going to be a monster, but it wasn’t too bad. I used the base code here:

    http://monkey2.monkey-x.com/forums/topic/help-with-opengl/

    Which gives the very basic cube from vertex object plus a basic shader.

    Once it was all working correctly I then started on the import and shaders.

    #8234

    EdzUp
    Participant

    @adamstrange thanks will take a look at that 🙂

    #8235

    Diffrenzy
    Keymaster

    thx Adam, the new version runs, but crashes when I resize the window.

    #8236

    AdamStrange
    Participant

    excellent, at least we’re getting somewhere.

    sounds like there is a problem with the setup file. have a look inside the app/contents/resources and rename rameses.ini that should force a rebuild of the settings file

    #8239

    AdamStrange
    Participant

    couple more shots of shader development

    shows 3 models:

    ship

    galaxy – which is a special uv mapped sphere

    planet – another sphere

    #8251

    AdamStrange
    Participant

    UI testing

    #8296

    AdamStrange
    Participant

    ok. here’s a download with the first 3d render system including shaders

    #8300

    Jesse
    Participant

    Pretty good Adam.
    I wish I had gotten in to 3D in my early days of programming. I don’t know if I have the patience to start on that road now.

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