Is there a way to set model/mesh alpha?

About Monkey 2 Forums Monkey 2 Programming Help Is there a way to set model/mesh alpha?

This topic contains 1 reply, has 2 voices, and was last updated by  Mark Sibly 1 year, 3 months ago.

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  • #12801

    DruggedBunny
    Participant

    I want my cubes to fade out, but I haven’t found any way to set alpha level so far… do I need to fiddle with the materials somehow?

    I’ve tried creating a PbrMaterial using Color with alpha, and PbrMaterial.BlendMode = BlendMode.Alpha, but that doesn’t work. See highlighted Game.New portion:

    Obviously, the expectation here is that the background will show through the green cube…

    #12822

    Mark Sibly
    Keymaster

    The is no transparency yet apart from sprites.

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