Memory?

This topic contains 5 replies, has 3 voices, and was last updated by  Jesse 2 years, 7 months ago.

Viewing 6 posts - 1 through 6 (of 6 total)
  • Author
    Posts
  • #3542

    Jesse
    Participant

    Is there anyway to check how much memory a game is using?

    I keep getting some random memory access violation when creating objects. It happens at the game level and at the module level. It’s a real small game with a few objects. I am concerned that I might have a memory leak somewhere but I can’t figure out where. So I need to be able to check how much memory the game is using continually.

    #3545

    nerobot
    Participant

    The one way is to open Task Manager on Windows to see increasing memory.

    #3547

    Jesse
    Participant

    I knew that. But I’m on a MacBook.

    I think maybe be something is corrupted as I just tried a couple of the bananas demos and they crash as well. I was considering ram failure but I don’t think that’s what’s wrong as nothing else fails only the monkey games after I recompile them.

    #3548

    gcmartijn
    Participant

    search for Activity Monitor

    #3554

    Jesse
    Participant

    Thanks, I didn’t know about Activity Monitor. Shows you how much I know about OS X.

    #3559

    Jesse
    Participant

    …Well, I don’t know what happened for sure but I just did an update with a restart that I have been postponing for days and now it seems fixed.

Viewing 6 posts - 1 through 6 (of 6 total)

You must be logged in to reply to this topic.