mojo3d – Entury.SetPosition bug

About Monkey 2 Forums Monkey 2 Development mojo3d – Entury.SetPosition bug

This topic contains 2 replies, has 2 voices, and was last updated by  AdamStrange 1 year, 9 months ago.

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  • #9442

    AdamStrange
    Participant

    possible bug with SetPosition( x:Float,y:Float,z:Float,worldSpace:Bool=False )

    this calls itself:

    There fore making a complete closed loop and crashing/holding any program that uses it

    #9443

    Lars
    Participant

    Are you sure it’s not calling a function located somewhere else in the source?

    #9446

    AdamStrange
    Participant

    erm . no!

    first it crashes/halts a program

    second – Check the code… it’s calling itself.

    It should be setting a Vec3f and then calling SetPosition( Vec3f,bool )

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