mojo3d – proper camera class?

About Monkey 2 Forums Monkey 2 Programming Help mojo3d – proper camera class?

This topic contains 3 replies, has 3 voices, and was last updated by  AdamStrange 1 year, 9 months ago.

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    Posts
  • #9426

    AdamStrange
    Participant

    does anyone have a proper camera with lookAt functions?

    #9427

    cocon
    Participant

    I had created a camera class once in OpenTK, if you are interested I can offer the source.

    However all of my interest would be to create a “Transform” class first and let the camera have a transform property instead.

    #9436

    Mark Sibly
    Keymaster

    I will be adding PointAt, RotateTowards, AlignToVector etc methods to Entity soon.

    In the meantime, give this a shot:

    #9438

    AdamStrange
    Participant

    Brilliant Mark.

    Here’s the correct result I was looking for:

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