I haven’t gone back to my porting of box2d, it builds but the API needs one more machine pass perhaps.
https://github.com/nitrologic/m2/tree/master/modules/box2d
I am looking forward to porting some rag-doll code and a skeleton pool game to monkey2 so one of these days.
The second release of the portmidi is nearly ready. I still can’t send the 4096 bytes of sysex needed to do a basic patch dump from my keyboard and all the good patch librarians seems to be using a GPL alternative so yeh. Not knowing if it is mine or someone else’s code that is contributing to the fault is one of the more challenging things with life. So no reliable sysex in for Yamaha at least but for performance usage everything seems complete. And gui for vsynth is still MIA…
]]>Regarding portmidi I would be interested to know if it would generate live midi events. For example if you put some notes (E E F G G…) if they could be caught from an daw application.
Here is an example:
I will look into local midi communications (app to app). In the past Rewire I think was the standard way of doing this?
I would favour the UDP standard OSC as a lot simpler for app to discover and connect with other apps and devices but midi over bluetooth maybe makes midi more relevant again.
In my own app VPaint i have midi control of spin speed and r g b background colour components and really like the feel of real knobs and faders when using an app.
]]>Played a bit with it (box2d) and managed to get a circle bouncing on another! (no gfx…text only for now)
Since the github/nitrologic/m2/modules has disapeared I created a special repo on my github just for the box2d module: https://github.com/abakobo/Box2D_for_monkey2.
@nitrologic: Have you moved your box2d module or has it been cleared? If you moved it i’ll be happy to see what you did and be a volunteer!