Moving 3D physics object

About Monkey 2 Forums Monkey 2 Programming Help Moving 3D physics object

This topic contains 15 replies, has 6 voices, and was last updated by  Mark Sibly 1 year, 9 months ago.

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    Mark Sibly
    Keymaster

    Some “player object” system…would be amazing!

    Totally agree! Being able to combine rigid (eg: crates/blocks), kinematic (eg: platforms, ‘machines’), static (eg: scenery) and ‘player objects’ (eg: characters, vehicles etc) seamlessly with little to no kludgery would be great!

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