About Monkey 2 › Forums › General Discussion › Nice Mojo3D Plane Demo
This topic contains 23 replies, has 12 voices, and was last updated by
Ethernaut
4 months, 3 weeks ago.
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March 28, 2018 at 2:04 pm #14157
It works fine in Firefox here — what version are you running, and on what platform?
March 28, 2018 at 2:33 pm #14158Firefox ESR Version 52.7.3 (32Bit) on Windows10 64bit
March 28, 2018 at 2:43 pm #14159Hmm, it seems version 52 added support for wasm by default, but I’ve just found this page:
https://browserengine.net/firefox-52-0-released-find-out-what-is-new-2/
… which says:
Firefox 52.0 ESR
Firefox 52.0 ESR marks the beginning of a new extended support release cycle. This release is important for a number of reasons:
[… ]
Service Workers, Push Notifications, and WebAssembly not enabled by default. To enable, set dom.serviceWorkers.enabled, dom.serviceWorkers.openWindow.enabled, dom.push.enabled and javascript.options.wasm to true.
March 29, 2018 at 8:02 am #14169[quote]Service Workers, Push Notifications, and WebAssembly not enabled by default. To enable, set dom.serviceWorkers.enabled, dom.serviceWorkers.openWindow.enabled, dom.push.enabled and javascript.options.wasm to true.[/quote]
That did the trick, thank you DruggedBunny !
By the way: impressive demo. Could you share the sourcecode ?
Best regards,
Sergio
March 29, 2018 at 10:29 am #14170Cool! It’s Ethernaut’s demo, but I think the intention is that it will be a ‘banana’ sample… there is an older version in bananas/toy-plane. I assume the source to the latest version is already available somewhere, as I see therevills built it earlier in the thread, but I could be wrong… ?
March 29, 2018 at 2:07 pm #14172Source: https://github.com/DoctorWhoof/Plane-Demo
Cheers!March 29, 2018 at 3:25 pm #14173Thanks!
April 10, 2018 at 10:12 am #14312Nice 3D going on there love it !
November 24, 2018 at 6:45 am #15618Now that I’m getting a bit more into 3D shaders, I’ve updated the plane demo to use a Forward renderer by default (and use a new Water material that actually renders in the forward renderer).
Looks the same, but when I render it at full resolution (key “/” to toggle render resolution) I get about 50% more fps on my laptop, yay! Makes me wonder why Mark made the current Water Material for deferred renderer only.
Latest commit here: https://github.com/DoctorWhoof/Plane-Demo
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