Poly Collision?

About Monkey 2 Forums Monkey 2 Development Poly Collision?

This topic contains 1 reply, has 2 voices, and was last updated by  Ethernaut 2 years, 11 months ago.

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
    Posts
  • #305

    Pakz
    Participant

    In java you could make polygons and there was also polygon collision. With that poly collision you could make area’s which you could check if they were inside each other. They were really fast to.

    In monkey until now I had to search for and convert a lot of collision code myself. Could there possibly be more collision functions be build in?

     

     

    #831

    Ethernaut
    Participant

    I’d really really really like that! Any high level module that helps with more complicated game related mathematics is more than welcome.

     

Viewing 2 posts - 1 through 2 (of 2 total)

You must be logged in to reply to this topic.