the first thing I plan with mojo3d is

About Monkey 2 Forums General Discussion the first thing I plan with mojo3d is

This topic contains 14 replies, has 13 voices, and was last updated by  peterigz 1 year, 9 months ago.

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  • #8426

    Simon Armstrong
    Participant

    duckpaint – like fire paint but with ducks and maybe Taron influenced *

    #8428

    Xaron
    Participant

    Silent Depth 2 – the successor of my 3d Submarine game made with Unity. Yeah actually I never got warm with Unity, so why not?

    Of course I’d need to have that 3d solution working cross platform. Probably much more pain for Mark, eh? 😉

    #8429

    Pakz
    Participant

    I will look for working fps mouse controls or try to convert some from b3d. Then I will try to create random fps levels. Maybe even try to add shooting and some baddies.

    My last 3d project was 11 months ago already:) http://www.blitzbasic.com/codearcs/codearcs.php?code=3277

    Attachments:
    #8441

    impixi
    Participant

    @pakz: We have very similar objectives / plans!

    In addition to procedurally generating level layout, I’m trying to decide if it’s worth generating models and materials in code too. Probably not…

    #8528

    GfK
    Participant

    Is this an imminent thing?

    #8531

    papgar
    Participant

    3D is imminent it is Mark’s #1 project right now.

     

    For me, maybe a procedural dungeon crawler rogue-like with view window like Eye of Beholder

    #8536

    EdzUp
    Participant

    procedural star systems and make a whole game around that, this would bring Star Rogue on a much smaller footprint than other systems.

    #8553

    MarkB
    Participant

    3D bouncy aliens from Monkey 1.

    #8582

    Amon
    Participant

    An immersive brilliance astonished only by the power of God.

     

     

     

    Or maybe just 3D Pong first so I can refamiliarize myself with 3D.

    #8616

    Sammy
    Participant

    would quite like to have a go at a hunting game, seems simple from a mechanics point of view but a lot will depend on how well MX2 3D will hand the landscape rendering and esp. instancing for the vegetation. TBH, it’s a throw up between MX2 and Godot 3.0 3D. I sincerely hope MX2 lives up to it promise though as it has the better compiler.

    #8733

    medi
    Participant

    SpaceVan with 2D world editor, just for fun and testing features.

    #9077

    MarkB
    Participant

    Still waiting cannot wait.woo hoo.

    #9080

    GfK
    Participant

    According to the bb.com homepage, the alpha version is available now, but I don’t see any mention of that here?

    #9082

    Danilo
    Participant

    @gfk: Patreon supporters got e-mail with the download link, 5 days ago.

    #9083

    peterigz
    Participant

    Hmm, it is but it was for patreons only at this point, at least I thought it was, so not sure if that link is supposed to be on bb.com. A link on this site like: “Become a patreon and get access to mojo3d alpha version today!” might be an idea.

    I’m looking forward to TimelineFX 3D which I can start on in a couple of months 🙂

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