
You make those effect look so good 🙂
I’ll eagerly stay tuned for the release.
Have you tried using Texture Packer in combination with timelinefx?
]]>I’ve been working more on it today, slowly every effect starts to look as it should 🙂 looking forward to optimising it with some of the new features in monkey2.
]]>Will you be releasing a Linux version of TimelineFX?
]]>I’ve got to the stage now where all effects in the example library work exactly as they should. Now to start optimising and see what I can do there, I’m sure there’s quite a few things I can do to get more performance out of it. I’ve uploaded a windows demo if anyone wants to take a look, and you can get the code to have a play with from the particles branch on github here: https://github.com/peterigz/timelinefx.monkey2/tree/particles
Loading an effects library is a bit of a pain at the moment as you have to import each asset manually – @mark, any idea when the zip module might be ready to use?

@mark, any idea when the zip module might be ready to use?
Very soon!
I have a simple std.zipfile module already going, but all it can really do is ExtractZip( zipFile,dstDir ).
I’ll be adding support for extracting individual files and subdirs too, but if all you need is ExtractZip I can commit ASAP.
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