voxel editor

About Monkey 2 Forums Monkey 2 Projects voxel editor

This topic contains 9 replies, has 5 voices, and was last updated by  AdamStrange 2 years, 5 months ago.

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  • #4628

    AdamStrange
    Participant

    Just something I’m tinkering with.

    Nothing optimised, just click and edit. nothing 3d here at all

    basically you edit in slices, so a bit like a 2d editor, but in vertical slices

    The grid moves up/down and in the second one you can see the current slice is solid, and slices avocet and below are ghosted

    #4633

    nerobot
    Participant

    Cool!

    With rotation in 3 axis?

    #4637

    AdamStrange
    Participant

    I only use 2 axis x and y. I’ve never had much call for the z axis, but can be included as needed

    #4672

    AdamStrange
    Participant

    With a bit of ui magic we’ve now got this:

    Loads magica voxel files with palettes and 8 frames of animation

    the left gives the filled view

    the right gives the voxel view and editor. you can edit voxel in vertical slices. here showing the highlighted slice

    #4679

    skn3
    Participant

    Really cool!

    #4680

    papgar
    Participant

    Ooh, how close do you have this being in a voxel scene running in Monkey2 ?  I’ve always wondered how speedy voxel engines can be.

    #4683

    Richard Betson
    Participant

    Neat! I want to see more. 🙂

    #4693

    AdamStrange
    Participant

    @papgar Currently it is really a viewer and editor. it would need to have a different approach for a voxel engine. but… What sort of size would you be looking at 128×128, 256×256,  height32,48,64,96,128?

    #4727

    AdamStrange
    Participant

    Been making it a bit more logical to design stuff and also now support import of slices.

    Slices are a way of viewing voxels as png files in slices.

    here is a png of a voxel tree and the resulting import

    You can see that the voxels are taken from the png and reconstructed. I’m working on the correct color import.

    This also shows the new expanded UI

    #4765

    AdamStrange
    Participant

    small update to show the new popup menu for direct picking of nearest colors and tools:

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