Pakz

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Viewing 15 posts - 31 through 45 (of 166 total)
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  • in reply to: New iOS device for Mark #13793

    Pakz
    Participant

    Ok, I emptied out my paypal into the donation. Only 10.50$ was on it though. I will check soon if I can put more on it and give more.

    in reply to: New iOS device for Mark #13790

    Pakz
    Participant

    I think the paypal setting for the donations is set to only donate 7 dollars at a time.

    in reply to: Sound and Neurons #13494

    Pakz
    Participant

    You mean like a mental picture?

    I can imagine a image in my mind and sort of vagualy see it. Not much details though. I am not trained as a painter or such.

    in reply to: Platformer Example #13336

    Pakz
    Participant

    Nice. The movement feels good.

    I think I now also figured out how to use assets. I have not used those before in Monkey2.

    in reply to: One way platform collision? #13213

    Pakz
    Participant

    I hope this can help a bit. It is not a short piece of code but I did try to add comment.

     

    in reply to: One way platform collision? #13207

    Pakz
    Participant

    I am watching soccer atm so no time to prepare some code. But the way I always look at things like this is by thinking in states.

    When the playing is in his jump and going up I set a new variable called jumpingup=true. Another variable like jumpingdown=true if he is falling down. With variables like this I can see when to check for or not check for collision. (if jumpingup=true and myuptilecollision() then …)

    I will try to remember to look after the match and make some code.

    in reply to: THis on steam #12839

    Pakz
    Participant

    Steam has this whole community system around each of its products. Even things like streaming. It would be nice to see that being used.

    I have no experience with how difficult it would be but I also hope things like the the desktop C++ and emscripten things would be installed/updated automagically.

    in reply to: 2018 January FFS JAM! Calling All MX2 Users! #12677

    Pakz
    Participant

    I just started a remake project. It wil take longer then a month this one. I am remaking a old Amiga game from 1987 called “Fire Power” I have been spending a couple of days already on the graphics and still need to do a lot of them. Every graphic is going to be code. Am at 1000 lines now.

    I wil open a project thread here when I am further in the project.

    in reply to: Updated joystick banana #12610

    Pakz
    Participant

    Am I right that joystick always works the same when compiled for the browser? I bought one and want to start adding this to my games.

    in reply to: Compiling problem report #12552

    Pakz
    Participant

    Ok, the person solved the problem. He changed the dots in the filename to underscore and then it compiled and ran without the error. It sort of looks like it is not possible with some code to have more . characters in the filename other then in front of the extension.

    in reply to: Happy New Year! #12542

    Pakz
    Participant

    Happy new year!

    May there be lots of lines of fine code and few bugs..

    in reply to: Compiling problem report #12541

    Pakz
    Participant

    He seems not to be getting the confirmation emails from this site registration. As far as I can tell he installed the mingw from the links on this site.

    We are communicating on here (thread) : (you might need to select view from youtube )

    in reply to: Compiling problem report #12529

    Pakz
    Participant

    The person registered here but has not gotten the email yet. He posted a more complete error report on the youtube thread. Below :

    Other code he tried from my github does compile and work for him. I see references to code I made in the error log and I am thinking it might have to do with a newer c++ compiler? On my old 1.1.08 install it just works…

    in reply to: How does AddVertices work? #12505

    Pakz
    Participant

    Mark added a banana that showed how to create a quad mesh. I asked for a example back then. I made several more examples that I have on my monkey2-3d github.

    https://github.com/Pakz001/Monkey2-3D

    in reply to: Introducing: HTML WebSockets for MX2! + GitHub #12351

    Pakz
    Participant

    So, what can you do with these websockets and games? Is it for multiplayer game like quake in the webbrowser and such?

Viewing 15 posts - 31 through 45 (of 166 total)