Export the effects library from the TimelineFX editor and then unpack the .zip file into a folder of the same name inside the "assets" folder of your monkey app. For example, if you have an ZIP file called explosions, then unpack this into your assets folder in a folder called explosions. So the folder structure should be
assets/explosions/
Once that is done you can load the effects with:
Local MyEffects:tlEffectsLibrary
MyEffects = LoadEffects("asset::explosions")