timelinefx:timelinefx.tlCollisionResult.WillIntersect
Property WillIntersect:Int
Find out if the last collision check is intersecting Knowing if there will be an intersection allows you to adjust the position of objects so that visually they will never overlap. To do this you can use the information stored in the translation vector, which is the vector describing how much the objects need to move so that they no longer overlap. See TranslationVector