local explosion:tlEffect=MyEffectsLibrary.GetEffect("explosion")
You should always use timelinefx.CopyEffect if you plan on adding the effect to a tlParticleManager
All effects and emitters are stored using a directory like path structure so to get at sub effects you can do:
local explosion:tlEffect=MyEffectsLibrary.GetEffect("Effect/Emitter/Sub Effect/Another Emitter/A deeper sub effect")}
Note that you should always use forward slashes.