timelinefx:timelinefx.tlEmitter.Layer
Property Layer:Int
Set the z layer.
Emitters can be set to draw on different layers depending on what kind of effect you need. By default everything is drawn on layer 0, higher layers
makes those particles spawned by that emitter drawn on top of emitters below them in layers. The layer value can range from 0-8 giving a total of 9 layers.