timelinefx:timelinefx.tlParticleManager.SetGlobalAmountScale
Method SetGlobalAmountScale:Void( Value:Float )
Set the globalamountscale value of the particle manager. Setting this value will scale the amount of the particles spawned by all emitters contained within the particle manager, making it a handy way to control globally, the amount of particles that are spawned. This can help improve performance on lower end hardware that struggle to draw lots of particles. A value of 1 (the default value) will spawn the default amount for each effect. A value of 0.5 though for example, will spawn half the amount of particles of each effect.