Insectoids

This topic contains 33 replies, has 12 voices, and was last updated by  therevills 1 year, 6 months ago.

Viewing 15 posts - 1 through 15 (of 34 total)
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  • #10502

    MarkB
    Participant

    Hi Guys

    More of a question really to Mark Sibly any chance of an Insectoids in Monkey2 just to learn how you would do it.In Monkey2

    I loved Insectoids i learned a lot from that game source code .Heres hoping.

    Still a noob in Monkey2 soz guys.

    #10506

    therevills
    Participant

    Talking about this game?

    http://hol.abime.net/5901

    Anyone got the original source anywhere?

    #10507

    Simon Armstrong
    Participant

    I can’t guarantee output of the token converter but original Blitz2 source is here and game files here.

    I suspect OP is talking about the blitz3d mak insectoids sample here.

    #10508

    therevills
    Participant

    Thanks Simon! 🙂 I’ll have a quick go converting the Blitz3D version.

    #10516

    degac
    Participant

    Well even Insectoid 2d (never known!) is good!

    #10524

    therevills
    Participant

    Work in progress version:

    http://www.therevillsgames.com/code/insectoids.zip

    I’ll add it to GitHub later.

    #10530

    Jesse
    Participant

    I don’t know if they are the same but I he might mean this one:
    https://github.com/blitz-research/blitzplus/tree/master/_release/games/Insectoids

    #10569

    therevills
    Participant

    Updated: http://www.therevillsgames.com/code/insectoids.zip

    Aliens now move… but I’ve messed up the angles think I’m mixing up degrees and radians due to the port.

    #10571

    degac
    Participant

    Just a thought…
    Mark Sibly (from the above links) is the author of the game.
    He has the source code (or it is available as shown above)
    He has even the original graphics.
    What the hell he didn’t make this HIS game and published it on Google Play showing the product itself (the game), the tool used (Monkey2) and the available modules (IAP and ADmob)?

    Ok… get back to my (working) projects.

    ps: just realized that there’s not a section (on that blog) (call it STORE if you want) where to find the PAYING modules IAP and ADmob…. anyone interested need to looking for in the forum I suppose!

    #10593

    MarkB
    Participant

    Hello all

    I meant the one from BlitzPlus i should have mentioned that sorry.

    Any version is good tho thanks guys.

    #10608

    therevills
    Participant

    Okay, think I’ve fixed the angles converted them all to radians now:

    http://www.therevillsgames.com/code/insectoids.zip

    #10611

    Pakz
    Participant

    The aliens seem to jump right and left really quickly here when they are in the wave. When they attack they seem to go really quick. When I killed them all off there was no new wave.

    Cool that this source is made though. Good study material.

    #10620

    therevills
    Participant

    @pakz, yeah its not finished yet. When I have time I’ll complete the port and add comments etc. Should have some time this week.

    #10738

    therevills
    Participant

    I’m calling this done, could do more but I got to get on with other projects 🙂

    http://www.therevillsgames.com/code/insectoids.zip

    #10765

    therevills
    Participant
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