Mark Sibly

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Viewing 15 posts - 676 through 690 (of 1,431 total)
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  • in reply to: Metal Rough Spheres example #9152

    Mark Sibly
    Keymaster

    Can you post more info? OS, graphics card etc, anything that could be useful.

    If I load them in Windows 10’s app, they look like this:

    What app do you mean?

    in reply to: German Umlaute in monkey with GetChar() #9146

    Mark Sibly
    Keymaster

    Found it – fix now up at github in the develop branch!

    You really only need to update the modules/mojo/input/keyboard.monkey2 file. You’ll also need to update modules.

    in reply to: German Umlaute in monkey with GetChar() #9145

    Mark Sibly
    Keymaster

    I’m not sure what you mean by ‘the key event finds the correct ones’ – what key event?!?

    in reply to: TED Save As. #9113

    Mark Sibly
    Keymaster

    Save As seems to be working here on Windows 10.

    Which platform is this on?

    in reply to: any suggestion for importing external generic method #9112

    Mark Sibly
    Keymaster

    Don’t know what to do with generics global function though

    What do other wrappers do? I would recommend NOT leaving them as is though as I may prohibit extern generics altogether soon to prevent any confusion.

    in reply to: Steam Direct Fee & Upcoming Store Updates #9097

    Mark Sibly
    Keymaster

    So, I have to pay 100USD to write a steam module?!?

    in reply to: user modules folder? #9095

    Mark Sibly
    Keymaster

    Creating a github issue would help remind me…

    in reply to: any suggestion for importing external generic method #9093

    Mark Sibly
    Keymaster

    I am VERY uncomfortable with attempting to support this (and ‘native’ operator overloading) for the simple reason I can’t guarantee it’ll work reliably all of the time without giving ‘weird’ results. In fact, I know it wont.

    The main reason for this is that monkey2 doesn’t actually use native c++ generics or operator overloading when translating monkey2 code so they actually don’t work identically to c++’s. There are things you can do with monkey2 operators/generics that you CAN’T do in c++ because of this – and of course vice versa.

    So sorry, but the current official line is ‘no native generics/operators’ (even if it’s not fully enforced yet) as I don’t want to have to support c++ generics/operators on top of having to support monkey2 generics/operators, if you see what I mean.

    As for box2d, I believe there are existing wrappers around that don’t use generics (objc? bmx? monkeyx?) so it should at least be possible (if not as easy).

    in reply to: user modules folder? #9092

    Mark Sibly
    Keymaster

    Will probably happen eventually, but isn’t high priority right now.

    in reply to: Ted2Go IDE #9035

    Mark Sibly
    Keymaster

    When you first run an app, you are prompted for app name and any other target specific parameters via a dialog. App name is by default capitalized in this dialog but you can change it.

    Try deleting ‘.products’ dir and running again – you should be re-prompted for app name, gui/console options etc. If not it’s a bug…and yes, if you can think of a better way to deal with all this crap let me know!

    (You can also just edit products.json in .products dir directly).

    in reply to: check for monkey2 version? #9024

    Mark Sibly
    Keymaster

    Thinking about this a bit more, one approach would be:

    #If __VERSION_01_01_05__    ‘mx2cc version is 1.1.05 *or greater*

    #endif

    in reply to: Close New v1.1.05 #9022

    Mark Sibly
    Keymaster

    Yikes, that was drastic!

    in reply to: Posting to the code archive error #9018

    Mark Sibly
    Keymaster

    Can someone please email me some code they’re having problems posting? blitzmunter at gmail dot com.

    in reply to: Module 3d Monkey 2 is free? #9017

    Mark Sibly
    Keymaster

    With pleasure!

    in reply to: Posting to the code archive error #9014

    Mark Sibly
    Keymaster

    My support request has been escalated to level 2!

Viewing 15 posts - 676 through 690 (of 1,431 total)