medi

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Viewing 15 posts - 16 through 30 (of 34 total)
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  • in reply to: lots of errors in both important tutorials #9300

    medi
    Participant

    abakobo, I tried the docs link, yes, it is in there and many more. Good, I am writing a Monkey2 reference page for myself step by step, that helps a lot, thanks.

    in reply to: lots of errors in both important tutorials #9298

    medi
    Participant

    I cannot find any reference to conditional expressions in docs. Is it hidden somewhere in there?

    in reply to: lots of errors in both important tutorials #9279

    medi
    Participant

    I am back. Python not good. Dynamically typed languages not good for me. I am going to try Monkey2 for a while.

    in reply to: lots of errors in both important tutorials #9189

    medi
    Participant

    @peterigz, I appreciate your work on providing the SpeceCraft tutorial. The monkey2-exmples-github is a great idea, but I need to examine the core parts, especially: io, json, xml. I just tried to avoid Java. I will take a look at Python on Sunday. I think it is better for me to be back for Monkey2 around Christmas time; Monkey2 train is still faster than the passengers 😉

    in reply to: lots of errors in both important tutorials #9187

    medi
    Participant

    Hi Ethernaut,

    I used the binary version of Monkey2-v1.1.05.

    Picking two examples: CivClone01 and Beginners – Proceed, I get this error:

    ***** Fatal mx2cc error *****
    Internal mx2cc build error

    About this:

    https://github.com/peterigz/Monkey2Tutorials

    My bad, I should install the two modules. However, since my intention was to test menkey2’s core, I totally ignored the fact that that tutorial need related modules being installed.

    What else is needed to be done, after binary installation, to make “Beginners – Proceed” to work?

    in reply to: the first thing I plan with mojo3d is #8733

    medi
    Participant

    SpaceVan with 2D world editor, just for fun and testing features.

    in reply to: English Premier League #7580

    medi
    Participant

    Examples and game tutorials are less important than simple examples in the documentation itself. The reason is that if you want to know about a command in a tutorial or samples, you have to search through many lines and many include files. You don’t want to do that. All you want is to see how a command is used, that’s all. Examples in documentation are the most important part of learning Monkey2, otherwise, Monkey2 will belong to elite programmers and the rest will be their slaves.

    in reply to: stream, binary file #7579

    medi
    Participant

    Thanks for all your help. This was for my Premier League software. Since PL will end soon, I got to finish it very soon. As my learning Monkey2 is slow, I will go back to Java or BlitzMax. I will convert my codes to Monkey2 in summer (for the next season of PL).

    in reply to: stream, binary file #7549

    medi
    Participant

    Thanks abakobo, I keep in mind.

    in reply to: stream, binary file #7546

    medi
    Participant

    Yes impixi, for the text file version, I get memoey access error when I use anything other than DesktopDir(). Unlike the above simplified binary examples, using AssetsDir() fails. There is a CurrectDir() as well, same problem. Don’t know what is going on. Do I doubt myself or Monekey2 😉

    No project can begin without io system. Buying and using veterans’ libraries or frameworks, no way. Fundamentals must work and clearly documented first. Double thanks to you impixi

    in reply to: English Premier League #7542

    medi
    Participant

    Thanks!

    in reply to: stream, binary file #7539

    medi
    Participant

    I said perfectly? May be not, but not your fault. It gives me strange behavior for different read and write locations. HOWEVER, I am using the binary version of mx2, which is very old. I will compile the latest version tomorrow to test my codes again.

    for write:

    for read:

    Nevertheless, it seems I am progressing.

    in reply to: stream, binary file #7538

    medi
    Participant

    To impixi, it works perfect in my Windows 8 machine. Thanks a bunch! I will study your code to correct mine.

    in reply to: ChipSynth Sequencer #7528

    medi
    Participant

    Good to see Monkey is being used for sequencer, 2%, very good. Before buying EZ Drummer, I had Hydrogen installed to run a metal track to play along. It helps finish a day of work. However, I still do not see any rock/metal drum and bass sequencer for practice. One day I thought using JUCE to code one for myself, then I put the idea aside. If SDL is in Monkey2, why not JUCE? JUCE is in C++, I think SDL is in C, though.

    in reply to: Monkey 2 examples github #7527

    medi
    Participant

    Thanks, I used it to get familiar with monkey2 before trying, now that I have involved coding with it and seeing doc is not ready yet, I see how important those examples are.

Viewing 15 posts - 16 through 30 (of 34 total)