Danilo

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Viewing 15 posts - 106 through 120 (of 145 total)
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  • in reply to: Ted2Go IDE #6549

    Danilo
    Participant

    I got the latest ted2go git today. It has a status bar.

    F1 key works now. Still, the menu entry does not open and display any help here on macOS.

    in reply to: Ted2Go IDE #6547

    Danilo
    Participant

    Thanks @nerobot,

    I will take a look at the colors/font themes, thanks!

    Yes, I rebuilt all, rebuilt modules, Update modules, Rebuilt documentation.
    The menu entry “Help/Browse manuals” does nothing here.

    What should happen if I click this menu entry? Should it open a help window?
    Pressing ‘F1’ key on keywords and classes also does nothing.

    in reply to: Ted2Go IDE #6545

    Danilo
    Participant

    Hello @nerobot,

    I just installed MX2 and ted2go directly from github, and I got some issues/questions.

    1.) Menu “Help/Browse Manuals” does nothing here. How can I open the help system for reading (language reference)?

    2.) Menu “Help/Online help” opens http://monkey2.monkey-x.com/modules-reference/ in the default browser. This page does not exist: “Sorry, but I can’t find that page!”

    3.) The module manager does not work. Menu “Build/Module Manager”: I can select the modules for installation (pyro, timelineFX, portmidi), but all .zip files can’t be found!
    – Error downloading file ‘portmidi-v0.0.2.zip’
    – Error downloading file ‘timelinefx-v1.0.0.zip’
    – Error downloading file ‘pyro-framework-v1.0.1.zip’

    All of the above problems happen with original Ted2 *and* Ted2go.

    How can I change the editor font in Ted2Go? And the syntax highlighting colors?

    I’m testing on latest macOS Sierra Version 10.12.2

    Thanks in advance!

    in reply to: Happy New Year everyone! #6287

    Danilo
    Participant

    What’s the planned release date for the next package for Patreon supporters?

    in reply to: Happy New Year everyone! #6166

    Danilo
    Participant

    I’m waiting for the next MX2 package to take a look again (it’s been a while).
    The latest blog entry and future plans sound very, very interesting!

    My big thing for this year is getting the paraglider license and fly again.
    Got/did the skydiving license when I was 27 and jumped for 3 years (116 jumps or so).
    This year I will turn 40, so the paraglider license is my big birthday present to myself… 😀

    Flying – I try to enjoy life as much as I can. I think there is only one life – one chance.
    I try to use this chance as much as possible, to make my dreams become true.
    Means travelling the world and enjoying total freedom is most important to me. Until I die.

    in reply to: Playniax news #5834

    Danilo
    Participant

    Maybe a ‘get everything we release’-package for $20 or $30 or $60 *per year* (subscription)
    could also be a possibility?
    *Could* be better than selling many separate $2 items…

    Maybe that’s just my single personal opinion, but I like to order
    a package instead of many small/little $2-items separately…

    in reply to: Playniax news #5816

    Danilo
    Participant

    There is no cart. So, if I want to support you by just buying everything,
    even if I don’t really need it, I have to buy everything separately. I can not put
    all products into a cart and pay the whole thing. It’s just annoying, in my opinion.

    Maybe you would like to add a ‘buy everything’ package?

    in reply to: would $1 patreon be insulting? #4955

    Danilo
    Participant

    $1 is not an insult IMO – everything counts.

    But, with $5+ you get special binary releases in the future,
    as a Patreon reward. No hassle anymore with building yourself,
    so you may want to consider the $5+ reward. 🙂

    in reply to: external "nameless" enums #3957

    Danilo
    Participant

    If you want to just use the e_*** constants without the class name,
    you could add them additionally to Extern section – outside of a class.

    Now you should be able to use e_shapeBit|e_jointBit etc.

    in reply to: external "nameless" enums #3952

    Danilo
    Participant

    Did it help you, and is it working now?

    in reply to: external "nameless" enums #3922

    Danilo
    Participant

    Try something like:

    or:

    If the C++ class ‘b2Draw’ is within a namespace, you probably need
    to use the full name-qualifier, like:

    in reply to: Compiling on Mac OS X #2848

    Danilo
    Participant

    > Actually, the ‘-c’ flag shouldn’t be in there, will remove.

    Thanks, Mark! Do you have a hint where I need to remove the ‘-c’ flag?
    Can’t compile anything… 🙁

    in reply to: Compiling on Mac OS X #2847

    Danilo
    Participant

    Thanks Simon, but still not working.

    Xcode Version 7.3.1 (7D1014)
    Xcode command-line tools Version 7.3.1 (7D1014)

    ‘as’ is there, but it does not understand the ‘-c’ flag.

    ‘ld -v’ output:

    [/crayon]

    ‘as -v’ output:
    Apple Inc version cctools-877.5, GNU assembler version 1.38

    Your ‘ld’ shows LLVM version 7.3.0, mine shows version 3.7.1 –
    looks like a typo and should probably be 7.3.1 😀

    in reply to: New Ted21 help system proposal #2797

    Danilo
    Participant

    For me the most important stuff is, when opening the help (menu or
    F1 or F1 on keyword/method), it should not switch away from code view.
    Means, help should (optional) open in an external window.
    Always switching away from code is annoying, and with a 3-displays-system,
    there is enough room to have the help window beside the IDE – while it may
    make more sense to use a Help-TAB on single-display (notebooks etc.)

    in reply to: How about a Monkey 2 Projects forum? #2616

    Danilo
    Participant

    More fragmentation of the community? Let’s not do that, sorry.

    Let’s call it diversity. 😉

    A WordPress-based forum as a communication platform for a big community
    is not the right solution, in my opinion.

Viewing 15 posts - 106 through 120 (of 145 total)