IanMartin

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  • in reply to: Steam Direct Fee & Upcoming Store Updates #10393

    IanMartin
    Participant

    Yes, I have:
    http://store.steampowered.com/app/365440/Platfinity/

    You can upload your game without achievements if you want.  I would strongly recommend adding them though, as well as Trading Cards and the associated Emoticons and Backgrounds.  I think you also need to start Steam integration to get the Steam Overlay to work.

    These things are some of the things Steam has over being a Pie Rat.  I think you want to encourage legit purchases any way you can.

    in reply to: Steam Direct Fee & Upcoming Store Updates #10038

    IanMartin
    Participant

    Oh, I just noticed…BM is greenlit, so whoever owns the account “Blitz Collective” should be able to log in to the developer portal and download the Steamworks SDK.

    in reply to: Steam Direct Fee & Upcoming Store Updates #10037

    IanMartin
    Participant

    You have to be logged in to a developer account to download the Steamworks SDK.

    IMHO, you should be putting Monkey 2 on Steam.  The exposure would easily be worth the $100 fee.  You can sell donations, subscriptions, etc. as DLC…

    Steamworks integration is badly needed in Monkey 2.  I can’t image shipping a PC game in Current Year that does not have achievements, etc.  I was always disappointed the previous languages did not include built in functions for Steam.

    in reply to: Steam Direct Fee & Upcoming Store Updates #10036

    IanMartin
    Participant

    Yes, you can install and use MovieMaker on Windows 10.  I used it to make my Platfinity trailer.  (Please don’t tell anybody.)

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