Thanks . . . I was using redis to store variables for realtime parametric adjustments in a local network for rapid prototyping in the IDE across multiple builds and nearby wireless devices. (Formerly Mac and iPad… now moving to custom platforms)
To me, this is essential to game development to be able to see changes reflected live and tweak them instantly.
I wanted to rewrite the socket server in monkey and see how it compares.
I’m a bit clueless at the moment as to how to run C in combo with monkey as well as typecast the values over to monkey variables . . . can you point to some example code that demonstrates something similar?