nerobot

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  • in reply to: Reading mojo decls… #9722

    nerobot
    Participant

    From Limitations section in blog:

    You can still use other types (structs etc) with variants etc, but you wont be able to inspect their members.

     

    Print TypeInfo.GetType (“Color”)

    For type-by-name you should to specify full namespace, like std.graphics.Color.

    in reply to: Assets File type #9717

    nerobot
    Participant

    Look at \modules\stb-image\native\stb_image.cpp from line 525.

    It’s all I can quickly found.

    in reply to: Ted2Go IDE #9716

    nerobot
    Participant

    Ah well, “New option for disabling project view file icons” is also me haha.

    I know 🙂 but it’s not a “big thing” for me, so your name is absent here. And you are starter of CodeMapView.

    I’m not in the ‘About Ted2Go’ dialog either

    will add. 😉

    in reply to: Ted2Go IDE #9714

    nerobot
    Participant

    Added IRC live chat (Hezkore).

    New themes (Hezkore)

    ^ noticed in brackets, I think “mention” is a better word.:)

    in reply to: Ted2Go IDE #9712

    nerobot
    Participant

    So, I’m (with Mark and Hezkore) done v2.4!

    What’s new:

    • Added CodeMapView for better code navigation.
    • Added IRC live chat (Hezkore).
    • Redesigned “update modules” dialog – you can select custom modules to update.
    • Better searching – added ‘entire project’ checkbox into Find/Replace dialog.
    • Preferences dialog now have tabs that grouping options.
    • New themes (Hezkore), and default theme is “Prime Blue”.
    • Added button “upload module” to module manager (also there is Help menu — Upload module).
    • Improved monkey2’s root folder detection. Should work from usb-drive now.
    • Added option “Auto indentation” that allow us to disable auto indent.
    • Added ‘quiet’ option to wget/curl in modulemanager.
    • New option for disabling project view file icons.

    I noticed Hezkore in the list for the big things he did. But there are other collaborative things. 🙂

    Pre-compiled versions are here (with v1.1.06).

    in reply to: Compile using MSCV #9709

    nerobot
    Participant

    Thanks, Simon.

    in reply to: Compile using MSCV #9705

    nerobot
    Participant

    Is it possible to use any kind of “portable msvc” (does it exist or not) to avoid installing vstudio?

    in reply to: Ted2Go IDE #9704

    nerobot
    Participant

    I can try to improve code map soon.

    About tabs – good solution may be showing popup menu by right click on tab name where we can choose tab location like “Stay left / right / bottom”. To make that we need to have 3 ‘global’ tabview as a part of mainwindow – on left / right / bottom sides, and attach each tab to one of them. And store it in prefs. So users can re-arrange any tabs as they test.

    Next step – drag-n-drop views.

    Under the hood: put all movable tabs into stringmap with unique names and then put them into needed tabsdock by name accordingly with data from prefs.

    in reply to: Ted2Go IDE #9679

    nerobot
    Participant

    I merged latest pull into dev and master. Hope it break nothing. 🙂 have no time to test it.

    in reply to: Mx2 versioning #9653

    nerobot
    Participant

    Tag sorting is a good reason. But you can (or not?) bump the second number before the third become 10 or more. 🙂

    And there is a question – what rule do you use to bump the first and the second version numbers?

    in reply to: How to control frame rates without v-sync? #9640

    nerobot
    Participant

    Skaruts, do you override OnWindowEvent for your window class?

    If yes check to call Super.OnWindowEvent inside.

    And is Ted(2Go) IDE’s window has the same behaviour?

    in reply to: Playniax news #9588

    nerobot
    Participant

    Back button probably equals to Key.Escape, like in mx1 it was. I didn’t try it.

    in reply to: Building for Android ( with AdMob ) #9587

    nerobot
    Participant

    useful to know it.

    in reply to: Playniax news #9573

    nerobot
    Participant

    1. Game starts with ad banner – not good.

    2. I can’t close game by back button – I dislike when I have to close game from recent apps menu.

    3. Hard gameplay – but it’s normal 🙂

    4. Cool pyro2 usage!

    in reply to: Rameses3d Lighting test #9522

    nerobot
    Participant

    The last picture looks great!

Viewing 15 posts - 421 through 435 (of 805 total)