AdamStrange

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Viewing 15 posts - 601 through 615 (of 648 total)
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  • in reply to: Ted21 Color requester concept #2279

    AdamStrange
    Participant

    That was the concept.

    This is it half running with Red as the color. all buttons functional and correctly select the color and do the correct light and dark. The number on the swatches are the float RGB values.

    The panel will appear on the right side of Ted21 and remain until dismissed (closed). It can be keyboard opened and closed as well.

    Next up is the actual color list itself. shouldn’t take too long now?

     

    After that would be a new document view:

    PaletteView

    A Palette will be a collection of colors. A Palette can have one color or many colors.

    My aim with this will be to unify the underlying color systems. So editing the Ted21 color scheme would be a simple task of loading and editing the UI Palette. But I have feeling that Palettes could become very much more powerful with them being fed into shaders, etc. All from the comfort of the editor.

    in reply to: module std/graphics/color.monkey2 additions #2272

    AdamStrange
    Participant

    Great addition, but you will have to merge the two together as there are duplicates which will not compile

    in reply to: V1.02 fatal error! #2255

    AdamStrange
    Participant

    question

    rebuildall.sh doesn’t actually rebuild all files, just the modules?

    in reply to: Ted21 progress #2225

    AdamStrange
    Participant

    And more…

    Just added the zoom buttons plus 1:1, plus click and drag

    also added key0 = 1:1  key-= minify key==magnify

    Buttons are flat style that light up when you hover over them

    in reply to: Ted21 progress #2220

    AdamStrange
    Participant

    And now…

    Document icons. Yep, open documents now support the correct icons:

    in reply to: Parsing bug #2218

    AdamStrange
    Participant

    No Problem. Posted a few omissions to the issues git.

    Where would you like additions posted – also to the git?

    in reply to: Ted21 progress #2216

    AdamStrange
    Participant

    Thanks for that 😉

    Here’s the latest. slowly turning my attention to the image browser and corrected the display so it is more in line with photoshop:

    in reply to: Ted21 progress #2186

    AdamStrange
    Participant

    ok latest stuff…

    Added list highlighting to the tree view. Not simple or obvious, but satisfying when it worked 🙂

    Noticed something interesting with the helpview. there is missing help.

    E.G.

    Clicking on something generic like “Modules” or “Enums” doesn’t give any help. which is how the help is structured.

    How about this. Anything Generic will bring up help about what it is?

    E.G.

    Clicking on help > Modules would bring up help about what a module is, how it is used, why would you use it – possibly even an example?

    Clicking on Enums would give you help on what an Enum is, and how you would use it, etc, etc

     

    This would make the help system begin to be useful

    in reply to: Ted21 progress #2185

    AdamStrange
    Participant

    ok. I am happy to merge, fork, join with Simon on this.

    Simon?

    Currently it all resides on my end with no git or fork.

    It’s up for grabs – I should add that I do have other ideas for extending the IDE (intellisense possible), but am currently focussed on just improving what Ted2 has given us

    in reply to: Ted21 progress #2164

    AdamStrange
    Participant

    next shot is of the project/file browser showing all the new icons for miles, etc

    in reply to: Ted21 progress #2162

    AdamStrange
    Participant

    I think one thing is also apparent – the help itself – I would like to redo it completely so it actually gives you help and not just descriptions of something opaque

    in reply to: Ted21 progress #2160

    AdamStrange
    Participant

    ok, I’m back (and not from outer space)

    Here is the latest:

    Been working on the treeview so that it now has logical icons (mainly in the help section at the moment (see shot below)

    What I have done is taken a long hard look at visual studio and come up with a version of what they do. so there is now an icon for each object (enums, structs, methods, fields, etc)

    There is a logic for the icons and also a logic to the colors. Green being variables, blue main structural elements, etc

    What I would like to do is to firm this up and get Mark to approve?

    Let me know your thoughts

    in reply to: Simon: BigTed Question #2159

    AdamStrange
    Participant

    mmm i’m in two minds over the escape key.

    ESC to close dialogs and generally get out things – yep

    ESC for hiding / showing. mmmm, Not sure

    in reply to: Ted21 progress #2064

    AdamStrange
    Participant

    i’m away for a couple of day, from now – but i’ll be back…

    in reply to: Ted21 progress #2060

    AdamStrange
    Participant

    Hi Simon,

    Yup, heres an in build shot showing the general visual studio look of the ui along with another showing the bigger debug icons.

    You can see the new frame images being used in the tree view is being tested here with the debug icons. The code available in another post

    The status bar currently only changes colour to show the status of debugging, running, compiling. It will get further functions like current line number, etc. But it does show compiling as a progress bar!

Viewing 15 posts - 601 through 615 (of 648 total)