En929

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  • in reply to: How do I stop the remnants in 3D #15999

    En929
    Participant

    Ethernaut, I went back and did a bit of experimenting. I found that the type of program that I used to create my models has some influence. For example, I made my models in Paint3D. But, I got the impression that Microsoft don’t like obj; as oddly, the obj format doesn’t exist in Microsoft’s 3d Paint unlike most programs and anything made with Microsoft’s Paint 3D and converted to obj doesn’t work well in ANY program I tried.

    This was unlike Tinkercad where I made my model. After making my model in Tinkercad (virtually the same model), I downloaded it in obj format and converted it to .b3d using Fragmotion and I didn’t get the remnant and it worked perfectly. So, I think it goes back to the program that I used. I will keep experimenting to confirm this.

    in reply to: My controls change when I rotate my player in my 3D game #15995

    En929
    Participant

    Ethernaut, that worked. It fixed the problems! Thanks a lot!


    En929
    Participant

    Thanks Ethernaut! That worked. And thanks the advice about the model scale too.

    in reply to: 3D Animation in Monkey-X2 #15851

    En929
    Participant

    Thanks Danilo, I downloaded Monkey2 and I ran those examples and it was coooooooool!!!! It is VERY nice to see the 3D animation format. Maybe I could finally go ahead and uninstall Unity LOL.

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