Ethernaut Profile Topics Started Replies Created Favorites Forum Replies Created Viewing 3 posts - 286 through 288 (of 288 total) ← 1 … 19 20 Author Posts May 19, 2016 at 11:56 pm in reply to: Poly Collision? #831 EthernautParticipant I’d really really really like that! Any high level module that helps with more complicated game related mathematics is more than welcome. 0 May 16, 2016 at 5:47 am in reply to: 2D Arrays #827 EthernautParticipant I think you just need to create a new array object. This works: local ta:= New String[2,2] Cheers. 0 May 15, 2016 at 6:19 am in reply to: 2D Arrays #825 EthernautParticipant Ooooohh, awesome! Much better than creating a new function for every type of 2D array you need, like you have to do in Monkey1. Thanks! 0 Author Posts Viewing 3 posts - 286 through 288 (of 288 total) ← 1 … 19 20