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Mx2 doesn’t have ‘var’ params so you can’t pass a ‘variable’ to a function.
What’s the logic behind this decision?
January 21, 2017 at 9:51 am in reply to: Maybe we should give up on the BlitzMax crowd and close the forum. #6690that I don’t agree with that sentiment at all.
I’m glad to hear that. Blitzmax has put food on my table for over a decade and I’ve lost track of the number of times I’ve learned something new or gotten help over there. I love all the BRL products. They aren’t in competition with each other. That’s why I support Mark on patreon.
The more people the better, even those we disagree with.January 21, 2017 at 9:18 am in reply to: Maybe we should give up on the BlitzMax crowd and close the forum. #6686Destroying the Blitzmax/Blitz3d community because a few people aren’t on board with monkey2 is a terrible and frankly childish idea.
I think it’s easy to lose sight of how great the community is over there. There is a wealth of knowledge and engagement that’s accumulated over years and the quality poeple/posts is still high and will be in the future.Try to keep some perspective. The ratio of posts from people who don’t like monkey2 is minuscule compared to all the other posts. If Simon wants to have a scorched-earth attitude about those who don’t want to use Monkey2, then just lock the ‘Monkey’ topic. Don’t punish a whole community and wipe out one of the greatest game-dev websites on the planet in a tantrum.
The bb forums are a living treasure on the internet, bigger than any one person. You can’t force anyone to use Monkey2, and kicking them out of their home is not gonna generate any love.
2d arrays are very much *not* like Bmax
local ta:String[2,2] <– error
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