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Agreed.. show your support! I’ve been pledging since November, 2015..
Are you sure it’s not calling a function located somewhere else in the source?
Did you install all the required packages before running rebuildall?
I experienced being able to compile a “runnable” monkey executable, but it didn’t actually run because of missing libs.
LOL
Btw, Mark, I don’t think I have the heart on my profile. Could you add it, please?
I’m also here… I think. :p
I think they are standard glsl files, so you can write your own, or get some from the web.
I would guess Mark will supply a couple of shades as well, to show off some effects and stuff, when he releases the engine.
Anyways, this is just speculation from my part though….
You cannot extend a struct. Change it to a class.
Hello from Norway!
That’s cool.
Kind of old-school way of handling the limited memory for graphics, but still managing to make lots of diversity.
Happy New Year!
First off, I haven’t been programming much at all for several years. Just a bit dabbling every now and then. But I’ve been following / supporting Mark and his Blitz range of products, with exception of Monkey-X I think, for many years – ever since BlitzBasic (2D) way back when. Heck, I’m a patreon supporter, even though I haven’t been active in the community for some years now. (A heart please, Mark ;))
My plans for this year is firstly to install the new kitchen I’ve ordered – should be done in a couple of weeks I hope (tearing down the current one next week
). After that I hope I’ll be able to get some motivation to get back into some programming again. I feel I kind of miss it. hehe
Which brings me to the next thing; I tested the latest MX2 release a couple of days ago, and what struck me is the lack of documentation. I mean, event though most of it was there (some sections are missing, f.ex. “hoedown”), it was kind of cumbersome to read/click through. And there’s a massive lack of examples in the modules section.
Now, it’s great that Mark is trying to turn around his financial situation, and also moving into a new office space, surrounding himself with likeminded people. My thinking is that when he’s focusing more on the PR thing and exposing Monkey2 to a wider audience, the first thing they are presented with is a (fairly good, but currently a bit sparse) IDE and the documentation. If they find the docs to be lacking, they’ll quickly loose interest.
I believe that language itself needs to be rock solid, and the documentation and examples needs to be beefed up by a good amount, before it is exposed to “the rest of the world”. Also it needs to be integrated more into the IDE, like looking up and giving examples of usage by pressing F1 or middle-clicking on the keywords/methods etc. in the editor.
So, in short, my “wishlist” for Mark would be:
- Revamp the docs and adding examples for everything, and making the language and IDE rock solid.
- PR by making youtube video tutorials etc. and perhaps doing some articles/interviews on programming/news-sites.
- Monetizing the add-on modules (admob etc).
- Then start coding a 3D engine (3D is always what many people ask for). No, I don’t think Unity is an alternative.
Wow, this turned out to be a long post, but kudos to ones who read it all!!
All the best to everyone!
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