nerobot

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Viewing 15 posts - 631 through 645 (of 805 total)
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  • in reply to: DEBUG MESSAGES on the Console #6208

    nerobot
    Participant

    These messages are inside of one file – app.monkey2, but the best way is Mark will comment them.

    If you don’t want to wait – comment these 2 lines with print and rebuild only mojo module.

    need to add context menu item “Rebuild module” in ted2go…

    in reply to: Ted2Go IDE #6207

    nerobot
    Participant

    I don’t know, sorry.

    in reply to: Happy New Year everyone! #6200

    nerobot
    Participant

    Happy new year!

    3d module isn’t interesting for me. Mobile things first.

    About involving of users – need to show benefits of mx2 and improve them.

    Thinking about any tool for gamedev I compare it with Unity3d. As for me, world editor + user’s scripts on game objects is very good solution, easy and fast dev in result.

    So, this time I’m working on a module – 2d component-based framework, that was made in the likeness of unity3d.

    Next step – create editor for this framework.

    The goal is to create a minimal 2d part of unity3d including drag-n-drop Editor.

    I don’t know if I have the enthusiasm to complete. 🙂

    Also / maybe – create game constructor (w/o coding) for mobile.

    in reply to: Ted2Go IDE #6192

    nerobot
    Participant

    Earlier versions had the same behaviour?

    in reply to: Emscripten default page #6167

    nerobot
    Participant

    Did you remove *build* folder of your project after you changed page inside of  monkey2/products/emscripten?

    in reply to: Emscripten default page #6129

    nerobot
    Participant

    If you’ll modify page from monkey2/products/emscripten you’ll get permanently change for all further compile.

    in reply to: Structs and Garbage Collection #6092

    nerobot
    Participant

    One note about optimization: if your game works at desired fps you may don’t care about optimization if that brings difficult code styling.

    in reply to: Structs and Garbage Collection #6064

    nerobot
    Participant

    Using search in main forums page I found the same topic with lot info.

    http://monkey2.monkey-x.com/forums/topic/structs-and-the-gc/

    in reply to: MARK: Please look and take note #6045

    nerobot
    Participant

    Very nice idea to manage docs & samples by community !

    in reply to: Loading via http #6021

    nerobot
    Participant

    One note about wget.exe (and all execs in the project) – there is cool app UPX (the Ultimate Packer for eXecutables), I use it for reduce size of .exe.

    wget size is 2,9 mb, after upx – 1 mb. not big benefit but why not.

    in reply to: Loading via http #5996

    nerobot
    Participant

    Thanks Mark.

    in reply to: Ted2Go IDE #5973

    nerobot
    Participant

    Meet – search for projects!

    (Ctrl+Shift+F or menu View — Find in files)

    This is a sort of “Find in files”.

    in reply to: Ted2Go IDE #5956

    nerobot
    Participant

    Possible, but I don’t know when. Seems not difficult. And hope mx2cc will work fine with that.

    in reply to: Ted2Go IDE #5915

    nerobot
    Participant

    Useful addition is here!

    Scrolling of code tabs by mouse wheel or by buttons Prev / Next in the right top corner. Buttons just scroll area by 200px.

    See the screenshot.

    Unfortunately, it has been difficult to do EnsureVisible-logic for current tab. Maybe I can add it later.

    Attachments:
    in reply to: Mojo Render Lagging #5913

    nerobot
    Participant

    deleted.

Viewing 15 posts - 631 through 645 (of 805 total)