Jesse

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Viewing 15 posts - 121 through 135 (of 297 total)
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  • in reply to: Forward referencing compiler error. #8050

    Jesse
    Participant

    it worked! Now to get all of the sounds and animations to work correctly.

    Thanks Mark.

    in reply to: Forward referencing compiler error. #8049

    Jesse
    Participant

    perhaps I forgot to push last time, anyway try again.

    I think you did. Last update on the develop branch was 4 or 5 days ago now. If I remember correctly.

    I’ll try again. Hopefully it works this time.

    in reply to: Forward referencing compiler error. #8044

    Jesse
    Participant

    Well, I tried everything you said Mark and still keep getting the same forward reference compiler error on media.

    in reply to: Forward referencing compiler error. #8041

    Jesse
    Participant

    You are right, its with t_default_Media. I assumed it was the same error just cause I saw a forward reference error. humm… Any idea?

    in reply to: Forward referencing compiler error. #8039

    Jesse
    Participant

    Yes, I tried it with 1.1.04 from itch.Iio and it does the same thing.

    in reply to: Mac mouse wheel very fast #8028

    Jesse
    Participant

    > Seriously though, you can right click it and select download.

    funny way of responding to two different comments.

    Seriously though, that video doesn’t play on my MacBook either way.

    in reply to: Mac mouse wheel very fast #8024

    Jesse
    Participant

    That video doesn’t load on my MacBook’s Safari.

    in reply to: Mac mouse wheel very fast #8022

    Jesse
    Participant

    Works fine here on my 2013 MacBook. How are you using it?

    in reply to: Ted2Go IDE #7973

    Jesse
    Participant

    isn’t it always, the ones with the most demands are the ones with the least interest in supporting.

    in reply to: Missing Mod #7821

    Jesse
    Participant

    It should work. it works like this:

    [/crayon]

    You should report it as a bug over at GitHub.

    in reply to: Hi Guys Hope Your Well #7804

    Jesse
    Participant

    Welcome aboard!

    Colorado In the house.

    in reply to: Four different ways to iterate. #7803

    Jesse
    Participant

    @impixi you are right. hahaha! At first I didn’t know why it wasn’t working. That’s because I have always used it with objects not integers or floats so I just assumed it was doing what it was supposed to. it works fine with objects not primitives. your solution solves it. I have to keep that in mind. unlikely I will use integers or floats in a list but who knows. Thanks!

    It is still faster but not as I gave it credit for.

    in reply to: Four different ways to iterate. #7784

    Jesse
    Participant

    here! test E is way faster.

    [/crayon]
    in reply to: Constant slowdowns #7745

    Jesse
    Participant

    Yea, that was it.

    in reply to: Constant slowdowns #7744

    Jesse
    Participant

    Thanks for testing it. Do you have the latest from Github either the Development or the Master version?

    I think it has to do with the printing of the mouse events to the console. I will remove the print from the Touch input files to see if it solves it.

    I will report back.

Viewing 15 posts - 121 through 135 (of 297 total)