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Cleaned it up a little more.
I’ve posted up the particle engine side here for anyone interested:
http://monkey2.monkey-x.com/forums/topic/basic-particle-engine/
Cheeky bugger! Thickened up the lines a little – made a massive difference! The great man does it again! The second pick has some particles drawn using lines and a glowing head – looks great on-screen!
Awesome work my friend – now to use it! So happy to have my blitz/monkey mojo back on for a change. Have my own business doing tax software in .Net and frankly bored with it but must do work which takes away my time on this stuff.
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Thanks so much for adding that in. I’ll have a play
No worries about the shader stuff – everything still developing obviously.
Thanks Mark!
So having a play with this – Additive certainly does the job with images!
As for lines (ie. DrawLine) they don’t appear affected by this change for glowy line style drawing. Is there a chance we will see line smoothing/antialias ability? Or can something recommend a different method (I found one on the Monkey forum with draws lines using a image – have to test that one). Also can we get a line width option?
I’ve hacked around the canvas stuff with glEnable, glHint etc – but i’m out of my depth as usual :)!
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Thanks Mark – that does certainly help! Will do some more confirming later tonight.
Thanks will try that. Got an idea to merge a couple of different arcady shooters into a level based game but using geometry wars style graphics.
Redo Thrust Wiebo!
peter,
I took Consolas and renamed it to what Ted is looking for. Not at my computer ATM but dig into the bin sub folders to find it.
Update: See here:
http://monkey2.monkey-x.com/forums/topic/ted2-monospaced-font-missing/#post-1622
Good job! Liking the look! Also like the Project/Debug docking window on the left.
Nice! Got a screenshot to show?
Will do – having a play now!
Sounds good! I’ll leave it for now then.
Had a quick play yesterday – going to start adding into some stuff i’m playing with. Looks nice mate!
I’m game to take a look! Taking a quick look we need to make a few changes around HTMLView, Canvas, Images, Pixmaps.
Give me a 24 hours…
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