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What current (free) tools support exporting to Gltf2?
Maybe suggest your changes via GitHub or via a Git Patch.
Top stuff Jesse! I’ve always wondered how you did your ball rolling animation! Some pretty full on calculations there, how did you come up with all that!? I think I would have cheated and used heaps of images!
Congrats Adam! Top Job!
The default IDE for Monkey is a 3rd party one, modified from the 1st party one!
I would love an update to JungleIDE to get support for MX2!
Hello from Australia! (South Australia!)
Maybe another Patron target or someone could buy Mark one
Does any one way have a speed advantage over the others?
All I see is a white block, I have to highlight the block to read the text.
Looks cool… wish the movement of the camera wasnt so abrupt though!
I’ve yet to have the IDE crash, maybe I’m not trying hard enough
I’m really lazy and just use classes for everything!
I prefer it to be gl2.0, but feel free to discuss it here:
http://monkey2.monkey-x.com/forums/topic/gles3-0-vs-gles2-0-for-mx23d/
Like what features would you use from gles3.0? I want to biggest market I can have and that mean gl2.0.
From a business perspective
From a business indie developer, you want to have the largest market you can have and that means backwards compatibility is a must!
Mark should pick one GLES2 or GLES3 for now and in the future create the other one in the future, that’ll keep him busy for a while!
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