AdamStrange

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  • in reply to: V103 – bloody annoyed! #3069

    AdamStrange
    Participant

    ok, so I’m now refactoring all the code to make it unique.

    As far as I was aware I wasn’t using any ‘hidden’ api’s, but take the point about mojox. I’ll need to refactor this as well

    in reply to: Ted21 progress #2966

    AdamStrange
    Participant

    slight news:

    left code view list is completely bugged to hell. I’m currently rewriting it from scratch.

    Looks like a number of the crashes were down to this beastie…

    in reply to: memory access violation with vec2f #2963

    AdamStrange
    Participant

    mmm, so it’s not the script it’s mx2cc behaviour? I’m not sure if that’s a good/fair test or not?

    I will agree that it is an error that isn’t being caught, but it’s not the editor that is at fault – I might be wrong on this though?

    in reply to: Ted21 github update #2960

    AdamStrange
    Participant

    @ gcmartin

    I’ve run the code and your right about the memory violation. I tested it in ted2 and it’s still there so I am raising it as a mx2cc bug!!!

    in reply to: Ted21 progress #2959

    AdamStrange
    Participant

    some more progress notes:

    clicking on the status bar:

    left side will take you through the error (if there are any

    right side will take you to the current line of code

     

    Right overview now shows the current line (where the cursor is in highlight blue)

     

    buttons in button bar now enable and disable correctly

     

    added back and forward buttons, so you can travel around your code. Great for editing a bit of code, going to another bit and then instantly returning

     

    Use Color (in the color panel) will insert logical RGB text. either (,1, 0, .7) etc if it is a shade of the main color. or the actual color text (Red, UIBlue, Phlox) etc if it is a main color

     

    F1 when over text will enable quick help

     

    Escape when help is showing will hide it.

     

    new ttf font view

     

    Known issues:

    code view gets corrupted – working on this at the moment

    close document crash – fixed

    in reply to: Ted21 progress #2958

    AdamStrange
    Participant

    MakeCurrent( doc:Ted2Document ) is your friend there 😉

    in reply to: Mark: app/exe icons #2957

    AdamStrange
    Participant

    It would be much nicer to be able to to all of that from the editor. and get it to be properly compiled.

    :/

    Mark?

    in reply to: Ted21 github update #2945

    AdamStrange
    Participant

    Excellent. any help is gratefully worked on until i find the cause.

    one more thing. you on windows or mac?

    in reply to: Ted21 github update #2943

    AdamStrange
    Participant

    @gcmartin. if this is something that you can easily reproduce. can it be done with different files or just one project. I can look at doing a compile with your source code and see if I can track down the crashes?

    in reply to: Ted21 github update #2942

    AdamStrange
    Participant

    I’m tracking down crashes and error at the moment. If there are any you can repeat – let me know 🙂

    The new file-paste-close is being dealt with

    in reply to: Ted21 progress #2939

    AdamStrange
    Participant

    Thanks, but I’ve already got automatic reloading.

    P.S. I did have a look at your code to see how you did it – which was a different approach but using the same GetFileTime mechanism.

    My version works by tracking program activation and then doing the check. if there is a time difference then reload the file.

    in reply to: Ted21 github update #2933

    AdamStrange
    Participant

    new updates should stop the crashes

    in reply to: Ted21 github update #2931

    AdamStrange
    Participant

    Github updated with important code view fixes that prevent some immediate crashes

    If you have any issues please let me know

    in reply to: Ted21 github update #2930

    AdamStrange
    Participant

    not yet, but it’s coming

    in reply to: Asteroids remake #2921

    AdamStrange
    Participant

    Here’s a thought for you.

    I’m busy with Ted21, but my aim is to try and integrate other systems directly into the editor. Sprite editor, atlas, vector editor, sound editor, etc. Sort of one stop shop for the basic development.

    I haven’t really looked beyond the concept, but you showing the code for the base vector system is a start. I would need to firm up a lot first though.

    What are your thoughts?

Viewing 15 posts - 511 through 525 (of 648 total)