Hezkore

Forum Replies Created

Viewing 15 posts - 151 through 165 (of 367 total)
  • Author
    Posts
  • in reply to: Ted2Go IDE #10091

    Hezkore
    Participant

    To the people above that mentions high CPU usage, is that cause of the CodeMap?
    Are you guys using newest version with the CodeMap improvements?

    The CodeMap now renders everything in a single pass, and since that update my Ted2Go has acted the same with and without the CodeMap.

    Here’s the new version with the CodeMap enabled:

    in reply to: AStar Pathfinding #10069

    Hezkore
    Participant

    I’m no good at math or algorithms, but this is my modified version with tile ‘cost’.
    Use the mouse wheel to change the cost of the tile under the mouse.

    in reply to: Ted2Go IDE #10068

    Hezkore
    Participant

    I’m unable to create new files via the tree view.
    Just says “Failed to create file ‘Monkey 2.monkey2′” no matter what I try to name the file.

    Also, searching selects found text a bit weird:

    Regarding search, I’d like to suggest that if you select some text and hit F3 for ‘Search next’ it should search for the text you just selected. 🙂

    in reply to: Ted2Go IDE #10066

    Hezkore
    Participant

    The impact is rather small on my 8 core 4.5GHz CPU (running two games in the background on GIF heh)
    But others might not be so lucky.
    Rendering text is pretty heavy, and the code map displays quite a lot of text, so I’m sure that’s the issue.
    The text rendering either needs to be optimized, or the code map could just render blocks instead of real text.
    Most other text editors with similar code maps only render blocks, so it’s totally fine. 🙂

    ‘Sublime Text’ renders its “MiniMap” with just blocks, it also shows a lot more than our Code Map.

    in reply to: Ted2Go IDE #10063

    Hezkore
    Participant

    in reply to: Ted2Go IDE #10058

    Hezkore
    Participant

    Lots of fun new stuff, good work! 🙂

    I think the CodeMap needs some work next.
    It’s still pretty weird when clicking and dragging.
    And it also eats a lot of CPU!
    It draws text, which I think is a bit of a waste since you can’t read text that small anyways.
    I think just drawing blocks instead of characters would be a lot more efficient.
    I tried to change that myself, but I wasn’t able to figure it out :/

    in reply to: Ted2Go IDE #10049

    Hezkore
    Participant
    in reply to: Ted2Go IDE #10047

    Hezkore
    Participant

    @nerobot
    Yeah that seems to be the issue.
    I guess you’ll just have to resave the two progress images and commit those.

    in reply to: Ted2Go IDE #10041

    Hezkore
    Participant

    Yeah I see it all the time, even if I change theme a few times, restart Ted2Go etc…
    It’s always like that since a few versions back.
    Other themes (not my themes) seem fine though?

    in reply to: Ted2Go IDE #10039

    Hezkore
    Participant

    For some reason, all my new themes have a messed up loading bars…
    It’s been like this for a few versions now.

    The abort button background also isn’t transparent anymore.

    in reply to: Ted2Go IDE #10015

    Hezkore
    Participant

    Hey Nero, could you add

    To ‘theme-hollow.json’ & ‘theme-prime-base.json’ ?

    Btw the clicking & crash problem is still there:

    in reply to: Ted2Go IDE #10014

    Hezkore
    Participant

    Oh, I had the  Aug 24, 2017 dev version.
    I’m usually pretty up to date, but didn’t notice the Aug 25, 2017 Json commit.

    Works now. 🙂

    in reply to: Ted2Go IDE #9991

    Hezkore
    Participant

    Still errors out with
    “Attempt to invoke method on null instance”

    High quality link

    in reply to: Ted2Go IDE #9989

    Hezkore
    Participant

    Here’s the crash I get in new Ted2Go I mentioned on IRC.

    LiveTemplates.Load() > LiveTemplatesClass::Load( DefaultPath ) > Local langs:=Json_LoadObject( jsonPath ).All()

    Which means that “asset::liveTemplate.json” is missing.

    in reply to: Ted2Go IDE #9988

    Hezkore
    Participant

    I would recommend using white icons and perhaps 75% transparency.
    Then set the colour of the icons via the theme. 🙂

    Also, I think it’s time for a toolbar icons options menu heh.
    Unlike DruggedBunny, I’d like a lot less icons.
    Infact, I’d only like maybe 2 or 3 icons.
    Copy/Paste etc. are all done via the keyboard anyways, so to me they’re only annoying 🙂

    Oh and a little bug.
    If you click in the new error list, but you click in the empty space, not on a list item, Ted2Go crashes.

Viewing 15 posts - 151 through 165 (of 367 total)