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January 20, 2017 at 7:05 am in reply to: Maybe we should give up on the BlitzMax crowd and close the forum. #6654
i have to say im disappointed in you Simon if ur not joking no one should be telling people that if you don’t tow the line we will kill of a website that has so much history and resources.
This on the face of it looks like an example of what I’m discussing in this thread. Are you referring to a thread outside of this one? Because Simon (Simon Armstrong) has said nothing of the sort here. It appears that you have not read through this thread and carefully identified the subjects author. Also this thread does not imply terminating the BlitzMax website but the forum. Perhaps it is me that you should be kindly discussing opinion and ideas.
We should not allow this kind of statement personally identifying an individual not even involved in this threads creation. DaY, please clarify your statement and please be civil and respectful to anyone you personally identify or respond to.
January 20, 2017 at 12:54 am in reply to: Maybe we should give up on the BlitzMax crowd and close the forum. #6651Personally I think Monkey 2 has a professional feel. It is the culmination of Marks work over time and if we were to ask him about Monkey 2’s path and other possible languages down the road the answer might be surprising. My limited interaction with Mark off and on forum lead me to believe Monkey 2 is it, the end of the learning curve in designing languages. He has just got so much right with Monkey 2 and I think when you look at where we have come from (Blitz2D/3D, Blitz Plus, BlitzMax and Monkey-X) you can see a stepping stone approach arriving here. I know my own coding skills and experience have matured over time and come into better focus. It’s part of sticking with it, learning form mistakes and listening to others, something that at times seems to be in short supply these days.
In almost all respects Monkey 2 is a seed change form previous BRL languages. As I’ve stated before I think Monkey 2 aims itself at mainstream coders who use java, C/C++ and alike offering them a easy to use language that supplies familiar programming techniques. When it comes to forum etiquette and decorum we need to remember who we are attracting and what they might find disturbing or inviting. The BlitzMax forum, while not all bad, is the antithesis of what I envision for the forum here. Friendly (even passionate) discussion on various subjects is what I would like to see where we set a higher bar and establish what is acceptable forum behavior and what is not. The days of just say anything you like to anyone you wish has got to be ended. I feel it’s time to set the bar and show past BRL users and future users that we are serious and committed to helping, supporting and guiding users in a manor that is acceptable to all. Not the low brow, aggressive and unappealing monster that shows up on the BlitzMax forums.
We have a chance to get it right with the forum here. My view is that most here now seem to be courteous, friendly and on the professional side and that is appealing to me. We have a chance to take ownership and move out those who’s goals and behavior is unacceptable. We have a chance to show the coding world that we are united and committed to maintaining a forum environment that allows all to feel comfortable and give voice to those who might be new or timid. Monkey 2 is blazing a new wonderful path forward for us all and this path has to include a discussion environment that breaks new ground and allows all to feel welcome.
January 19, 2017 at 3:19 pm in reply to: Maybe we should give up on the BlitzMax crowd and close the forum. #6644I am for the idea of putting this all under one roof. It makes sense in many ways not least of which is one forum that can be monitored and controlled. Although some may tolerate what I consider unacceptable forum behavior, many, I am sure find it off putting and unwanted. I would like to see a forum environment that focuses on getting the job done, providing support and sharing ideas. Not the unwanted and at times just nasty free-for-all that takes place at times on the BlitzMax forum.
Don’t get me wrong here. I’m simply pointing out that we ought to keep it civil and within the scope of supporting BRL efforts. I surely do not want what happens on a regular basis on the BlitzMax forums here. I want to contribute and support others and do it in an environment that keeps things civil, on topic and as professional as possible. Before mentioning this I just typically avoid the BlitzMax forums, but when I do comment or start a thread I’m met with just surprisingly negative (put nicely)and personal comments by some. Why should this be? Why is it allowed?
Take AdamStrange comments above. I stated this thread in civil manor, yet he makes it personal. This is no way to respond to me. Ask me what I mean. Don’t make it personal. This spirit of personal attacks should end.
January 19, 2017 at 2:24 pm in reply to: Maybe we should give up on the BlitzMax crowd and close the forum. #6640So it’s about me? Maybe you should find the meaning in what I am saying. It’s not about me it’s about control over those using that forum. It’s in general abrasive, unpalatable and bad for business. It looks bad to the outside world and the potential new users we want to attract. That forum is a jungle and needs to be controlled or closed IMHO.
Edit: There should be standards of decency applied there and here. I’m just no longer amused by such vehement personal discourse. We should strive for a professional and courteous environment.
January 19, 2017 at 2:02 pm in reply to: Maybe we should give up on the BlitzMax crowd and close the forum. #6638It could be archived and past data made available, while closing the forum to anymore new comments. I just think it’s time to move on and as I see it that forum does us more harm then good.
Good for you impixi!
Aww. Just saw his post. Right on impixi! Inspiring? You bet!
Well I’ve upped my donation to a whopping $10/month
That is the level I’m at as well. The way I figure it, it’s totally worth the pledge when you add up what you get from Mark.
- A language that is built with you in mind. Mark has been listening to our request and adding in features based on our feedback.
- Premium support. Although Mark’s happily coding away on Monkey 2 he provides personal support to most that have questions or issues. Where does that happen anymore? It’s worth $10 a month just for the technical support.
- Open source and free to use. Marks choice to free the Monkey is also worth $10 a month. It’s good for Monkey 2 and good for you.
These are just a few reasons to pledge at $10 a month. A $10 pledge is like buying Mark a pizza a month. If I could do $15 a month he might have some beer money.
I would like to see multi-threading in Monkey 2, beyond building (as I understand it no thread support currently). If you are going for a larger more complex gaming project threading is a sort of must have, especially on mobile where distributing the compute load is essential. I’m not sure what Mark has planned for Vulkan support, but does it require the Monkey 2 API to support multi-threading?
Perhaps this is a good topic for another Patreon goal say after the 3D module is done.
a private forum where Mark can give general dedicated support and expertise, $25-$50 for that wouldn’t be unreasonable.
That might be a good idea. I do see some issues for Mark. At present he can offer support when he has time or when it makes a difference. So setting up a dedicated support structure requires him to set aside time. Pricing this kind of specialized support at a $20-25$ level I think makes sense as serious developers are the ones likely to take advantage of this kind of thing. These kind of enhanced support patrons are also likely to be easier for Mark to support. I know I would like this as it would allow me to bug Mark for support and not feel like I’m bothering him, pulling him away from other tasks.
I’m already a patron at $10 (was $8) so going to $20 might fit my budget. Patronage at $20 a month ($240 a year) would be worth it for dedicated support (although $15.00 is a better fit for me). If Mark can continue to provide casual support in addition, I can see this as good option.
…hoping they have learned their security lessons from the 2015 hack.
I think so and many users have stuck with them. The hack was mostly caused by growing pains and inexperience. I’ve been using Patreon to support Monkey 2 since Mark stated his page there. I like the Patreon model and recommend using it.
I bet Mark is happy. He puts out the call for financial support and it shows up. That’s got to be a boost to the coding spirit.
Wow!
I’m gonna be taking a look at linux windows sizing issues this week sometimes, as it also affects the IDE.
Yay
Sweet! You should add it to the bananas bunch of examples.
I will have to adapt this as my GUI typically uses a single canvas or context. Although each window within my GUI can have it’s own canvas.
Super cool to have a working example.
Thanks. I tried to build and run the litehtml example that CopperCircle posted but it crashed and burned. The asset path was probably the issue which is why I wanted a look at the about.html file. I’ll give it a try.
might take this code further and develop a blog post about making a simple UI with HTML and monkey
Right on. I’m planning on integrating litehtml into my Alien Phoenix project and it’s GUI should really work well for this kind of thing. I’ll be interested in anything you come up with so let us know when you have something more.
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