therevills

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Viewing 15 posts - 46 through 60 (of 272 total)
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  • in reply to: Website refresh #13018

    therevills
    Participant

    Okay been using the site for a bit today, I like it but its too bright and the red text on a white background is a bit hard too read.

    @abakobo – I think you need to link your user up with a gravatar account if I remember…

    in reply to: Website refresh #13004

    therevills
    Participant

    Looks good!

    Is that Monkey logo the new official Monkey2 logo? There is another Monkeyish logo on the discord site too. I’m just finishing my game and want to use the correct one.

    in reply to: Pyro 2 crashtest_art_pack_01 #12881

    therevills
    Participant

    Could you try moving the crashtest_art_pack_01 to a path without spaces, currently its in ”C:/Users/Arolodo Carvalho/Documents/_Monkey2/crashtest_art_pack_01/pyro/bananas/”.

    Eg C:/Monkey2-v1.1.09/crashtest_art_pack_01/pyro/bananas/

    in reply to: DPI for Android #12803

    therevills
    Participant

    Cool! Didnt know you could use Java in the externs for Monkey2!

    in reply to: Best method to stop PlayMusic #12750

    therevills
    Participant

    I’m getting this too using v1.1.09.

    in reply to: Static method call without New = Error #12718

    therevills
    Participant

    So this use to work?

    In Java its doable, I’m not bothered either way just was trying out nerobot’s preferences code:

    Preferences class

    in reply to: Preferences class #12688

    therevills
    Participant

    I’m also getting run time error: “Attempt to invoke method on null instance” on the “If _prefs.Contains( path ) Return _prefs[path]” line…

    🙂

    in reply to: Preferences class #12686

    therevills
    Participant

    That’s what I thought, but without the new you get “Attempt to invoke method on null instance” error…

    in reply to: Preferences class #12681

    therevills
    Participant

    Here is a slightly fixed simpler runnable example:

    in reply to: Diddy2 #12666

    therevills
    Participant

    I’m currently working on my entry for the Syntax Bomb’s Retro Competition and using Diddy2 as the main framework.

    WIP Video:
    gtdc.mp4

    in reply to: Preferences class #12665

    therevills
    Participant

    Note: The code from nerobot, needs the extensions from this post: http://monkeycoder.co.nz/forums/topic/json-extensions/

    I’m also getting run time error: “Attempt to invoke method on null instance” on the “If _prefs.Contains( path ) Return _prefs[path]” line…

    Test code, I had to “hack” some of the features to crappy returns etc:

    in reply to: Steamworks module #12519

    therevills
    Participant

    it might be time to drop angle

    For casual games DirectX is still the major player and I think it would be a mistake to drop it.

    in reply to: Steamworks module #12516

    therevills
    Participant

    Very nice!

    One of the requirements of Steam is to state the minimum requirements of the game being published, what would the minimum requirements be for a Monkey2 game?

    in reply to: Android will require 64bit too in 2019 #12515

    therevills
    Participant

    What does MX1 and CerberusX spit out?

    in reply to: Faster way to read in pixels? #12383

    therevills
    Participant

    No worries! Sometimes its hard to keep up with all the changes – thanks for helping! 🙂

Viewing 15 posts - 46 through 60 (of 272 total)