Amon

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Viewing 15 posts - 121 through 135 (of 150 total)
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  • in reply to: Diddy2 #12064

    Amon
    Participant

    Apologies…Only I can take Dumbo to a new level. The folder should be named diddy2 and not diddy within the modules folder. I don’t even know when I renamed it. That’s how tired I was.

    Lesson to learn = Coffee is not a replacement for sleeping.

    in reply to: Playing with first class functions #12058

    Amon
    Participant

    That’s pretty cool. Mark Sibly is the Gandalf of Sophisticated Basic Compiler Design. 🙂

    in reply to: Diddy2 #12055

    Amon
    Participant

    I downloaded the latest github version but it refuses to build. Also, monkeyx2 is not able to detect it in the modules folder anymore.

    makediddy2.bat errors out with a cannot find mx2.cc error. makediddy2.properties points to a dropbox account as the location of mx2.cc but even if I change that to point to mx2 installation’s bin folder it tries to find diddy2.monkey2 in the root of the modules folder and not within the diddy2 folder within the modules folder.

    Any help would of course be appreciated.

    Ta!

    in reply to: JSON extensions #12024

    Amon
    Participant

    Cool.

    You’re a very productive coder. It’s nice having you around. You keep coding things that save time for other coders less experienced or versed in computer programming and I thank you for that.

    Keep going, keep being productive. I appreciate all your efforts.

    Regards,

    in reply to: Sound effects #12008

    Amon
    Participant

    Try https://opengameart.org/

    It’s all indie friendly and quite frankly one of the first stops to make when looking for sfx, music, art, sprites, for your games.

    in reply to: Data Packer (read directly from stream) #11963

    Amon
    Participant

    Now this, I would find very useful.

    in reply to: Hybrid 2D/3D realtime eye animation #11951

    Amon
    Participant

    Cool… 🙂

    in reply to: Christmas monkey #11914

    Amon
    Participant

    Yes, let it snow. Let it snow, let it snow….

    in reply to: [ANDROID] Build Error – DIDDY2 and Building Module Errors. #11833

    Amon
    Participant

    ok, with a bit of trial and error and reading the source for ‘Screen’, you have to do the following to add new screens that are not hardcoded in the Screen class.

    To add a new screen you must do the following In CreateScreen.

    If you want LOGO_SCREEN to be the first screen to start when your app runs you must modify ‘Start’ to:

    Start(GetScreen(“LOGO_SCREEN”))

    That’s all…

     

    🙂

    in reply to: [ANDROID] Build Error – DIDDY2 and Building Module Errors. #11824

    Amon
    Participant

    Thank you. Both of you helped to get it working which I appreciate.

    Another error I am facing now is when I try to add my own screens. I wanted a Logo Screen so I created the class for it and extended the Screen Class. When I set it to start with the LOGO_SCREEN it spits an error stating that Screen has no member named LOGO_SCREEN.

    If you can help, mr revills, I would appreciate it….

    Thank you.


    Amon
    Participant

    Pretty cool. Well done….Crisp Graphics, also. 🙂

    in reply to: Diddy2 #11295

    Amon
    Participant

    Now that is cool to see. 🙂

    Keep up the good work, mr!

    in reply to: Diddy2 #11126

    Amon
    Participant

    Juicy!!!

    Checking it out now.

    in reply to: Worried #11121

    Amon
    Participant

    I need to make games. I am not, programming wise, up there with the people that can use all the bells and whistles a sophisticated language like MX2 has to offer. I trick myself into thinking I get it, but, that lie dies quickly.

    We were all, and I speak of those who were here during the early days of Blitz, young and ready to code. We were able to do that because BRL & Blitz helped us to make games.

    I just want to make games. So, help me. Please.

    in reply to: About branding #10920

    Amon
    Participant

    You guys do know that your lives will not end by using a masterpiece of the basic programming world? It’s called monkey2/mx2. I did not anticipate, ever, that some would find it difficult, offensive, embarrassing, to inform others of the name of the programming language they are currently using.

    It’s ok you know. It’s called monkey2/mx2.

    Try and breathe, in through the nose, out through the mouth. Repeat as needed.

    It begins as a thought. You run the scenario, thinking wave, of you, telling people you are using a programming language called monkey2. This then leads you to a fresh thought wave where, one after the other, you are each person, replying to you on how stupid and embarrassing it is to use a games’ programming language, called monkey2.

    None of this is actually happening though. You are wasting valuable mind energy thinking about stuff that will have no benefit to your life except to motivate you to be anxious and irritated, leading you to the inevitable; a day wasted with no coding done because you finished yourself thinking about what others will say and how bad it would be to use a programming language called monkey2/mx2.

     

    lol. You guys do know that you can pick what to think about?

    Regards,

Viewing 15 posts - 121 through 135 (of 150 total)