Xaron

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  • in reply to: Christmas Bounty Program #15606

    Xaron
    Participant

    Regarding https you could probably “borrow” it from Cerberus-X aka Monkey X where I introduced libcurl to have https for windows.

    in reply to: HttpRequest timeout #14692

    Xaron
    Participant

    Wow, I did not expect that. You’re always good for a surprise. 🙂 Thanks! Desktop would be enough if Emscripten is too much work.

    in reply to: HttpRequest timeout #14689

    Xaron
    Participant

    Ah I see thanks.

    in reply to: HttpRequest timeout #14682

    Xaron
    Participant

    Oh I just see that httprequest only works for Android and iOS but not for Desktop and Emscripten. Is there any ETA when this is going to happen or are there no plans to add it?

    in reply to: HttpRequest timeout #14672

    Xaron
    Participant

    Hey Mark, thanks!

    I think 10 seconds would be a good default because when the webserver doesn’t reply within 10 seconds there’s probably a problem anyway. But if you have this as a parameter it shouldn’t be a problem anyway.

    Does it work with the Emscripten target btw?

    in reply to: What means := ? #14492

    Xaron
    Participant

    Basically you can see it that way, yes Amon. At some point it’s very handy and useful even though you can create the same results without using lambdas.

    in reply to: What means := ? #14482

    Xaron
    Participant

    arcList:List<ArcWall> creates a list with elements of type ArcWall. So every element in your list is an instance of an ArcWall object.

    arcList:List<Int> would create a list where every element is of type Int.

    With lambdas you can define functions at places where you call them or use them as parameters. Quite some fancy stuff which you do not necessarily need.

    Personally I do not like that “:=” stuff because it just hides what type the object has especially when looking at other’s code. It’s just for lazy guys. 😉 Like the auto type keyword in C++.

    in reply to: Steamworks module #14307

    Xaron
    Participant

    Any news? 🙂 That Discord link doesn’t work anymore…

    in reply to: Ted2Go IDE #13735

    Xaron
    Participant

    Awesome, thanks for adding that! 🙂

    in reply to: Non stretchy "fill" layout in 3D? #12975

    Xaron
    Participant

    Ok, I was wrong. Apparently I have indeed the same issue under Windows 7 and 10.

    Mark, how to deal with that?

    in reply to: mojo3d Physics Samples #12891

    Xaron
    Participant

    Very cool stuff, thanks for adding!

    in reply to: Ted2Go IDE #12837

    Xaron
    Participant

    Ok, was definitely a driver issue.

     

    Regaring the theme, I absolutely love that warm one. 😉

    in reply to: Ted2Go IDE #12832

    Xaron
    Participant

    Thanks!

    I’ve got a very, very strange problem with Ted2Go under Windows 10. With Ted2go 2.7 (Monkey 1.1.08) everything was fine but with Ted2go 2.8 (Monkey 1.1.09) it looks like the title bar of the window at the top overlaps the canvas of Ted so the menubar is now below the title bar…

    Please take a look at the attached screenshots.

    edit: And it makes it even more unusable because the mouse coordinates doesn’t match either. :/

    edit2: Looks like this is a problem with some laptops using Intel HD Graphics as fallback for my GTX 1050 in my Dell XPS 15. Apparently Blender had the same problem: https://developer.blender.org/T51521

    in reply to: App not starting at Windows 2008 R2 or in Citrix enviroment #12798

    Xaron
    Participant

    In RDP sessions 3d stuff usually don’t work. Usually on Windows servers you even don’t have a capable graphics card. A combination of both makes it almost impossible for any 3d stuff to run.

    I had similar issues using MacOS under VMWare.

    Even 2d is nowadays done in opengl I guess that will be the problem.

    in reply to: [Mojo3d] World to Screen / TransformVector #12773

    Xaron
    Participant

    Awesome, thanks! Should look into all those classes. I think I’m going to write all this down and create kind of a “how to start with mojo3d” document at some point.

Viewing 15 posts - 1 through 15 (of 119 total)