therevills

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Viewing 15 posts - 226 through 240 (of 272 total)
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  • in reply to: Graphics Driver? #2215

    therevills
    Participant

    Interesting…

    What would the minimum specification be for a MX2 game on Windows and Mac?

    Also any word on Vulkan API?

    in reply to: Lua #2079

    therevills
    Participant

    Haha!

    I’ll have to have a good play over the weekend 🙂

    (BTW luadist folder is still there)

    in reply to: Lua #2058

    therevills
    Participant

    Okay… but when using the zip from GitHub it doesnt get included… also what happens if they remove the repos? (not saying they will… but you never know ;))

    in reply to: Lua #2056

    therevills
    Participant

    Cool!

    When I download mx2lua via the GitHub zip link, the native/luadist is empty? Is it because you’ve directly linked to the Lua project instead of copying to your project?

    I would guess if they changed their code it might mess up your project… might be safer if you copy the current version of Lua into native/luadist and update it when needed.

    in reply to: Ted2 Where are the Modifiers defined? #1973

    therevills
    Participant

    Modifier is an Enum defined in mojo/input/keycodes.monkey2.

    in reply to: Lua #1863

    therevills
    Participant

    The primary reason for embedding Lua is to add scripting to your game logic (enemies, bullets, GUI, etc.),

    Thats what I’m after 🙂

    in reply to: Lua #1828

    therevills
    Participant

    Sweet!

    Have you tested using an extra lua script yet and reload on the fly?

    in reply to: Experimental module manager now online! #1827

    therevills
    Participant

    Diddy2 is in the works, we could try that if you want 🙂

    in reply to: I'de like to work on Ted2 #1784

    therevills
    Participant

    Just a thought… maybe Ted2 should have its own Git repos by itself?

    in reply to: Fail to compile #1771

    therevills
    Participant

    Yes MX2 should have detected that – raise a bug over on GitHub 🙂

    in reply to: GitHub and excluding build folder #1741

    therevills
    Participant
    in reply to: Monkey2 Game Jam | JULY 22 – 24 #1664

    therevills
    Participant

    I would love to, but I never find enough time for 24/48 hour jams… I prefer either at least a week or 2.

    Next time maybe 🙂

    in reply to: Monkey 2 examples github #1663

    therevills
    Participant

    Nice!

    in reply to: Lua #1662

    therevills
    Participant

    Very nice! Wondered when you would get around to this!

    Now you just need to Monkeyised the commands 🙂

    in reply to: Ted2 – Monospaced font missing? #1627

    therevills
    Participant

    Haha! Nice hack Matt!

Viewing 15 posts - 226 through 240 (of 272 total)